d32xr
Nuked-MD
d32xr | Nuked-MD | |
---|---|---|
5 | 1 | |
144 | 129 | |
- | - | |
8.9 | 8.6 | |
4 days ago | 4 months ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d32xr
- Adaptive Texture Cache
- DOOM (32X) Resurrection Engine optimizations, part 2 - Learn how adaptive texture cache is used to speed up the game renderer by 30%
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Doom 32X 'Resurrection' v1.5 Update (source code available)
Project on GitHub
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Doom on 32X, but with a completely new engine and music that's not farts and zippers
Think the code is here: https://github.com/viciious/d32xr
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Doom 32x Ressurection
https://github.com/viciious/d32xr https://www.doomworld.com/forum/topic/119202-32x-resurrection/
Nuked-MD
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ELI5: What's all this drama on FPGA?
Gate level emulation is definitively possible with software emulator. For reference, this is gate level emulation of Genesis chips: https://github.com/nukeykt/Nuked-MD
What are some alternatives?
FastDoom - Doom port for DOS, optimized to be as fast as possible!
moa - An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works
megadev - A Sega Mega CD development framework in C and 68k asm
Nuked-MD-FPGA - Mega Drive/Genesis core written in Verilog
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
freebee - FreeBee - AT&T 3B1 / 7300 UNIX PC emulator
ym2020
SGDK - SGDK - A free and open development kit for the Sega Mega Drive
Nuked-OPN2 - Cycle-accurate Yamaha YM3438(YM2612) emulator