The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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d32xr reviews and mentions
- Adaptive Texture Cache
- DOOM (32X) Resurrection Engine optimizations, part 2 - Learn how adaptive texture cache is used to speed up the game renderer by 30%
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Doom 32X 'Resurrection' v1.5 Update (source code available)
Project on GitHub
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Doom on 32X, but with a completely new engine and music that's not farts and zippers
Think the code is here: https://github.com/viciious/d32xr
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Doom 32x Ressurection
https://github.com/viciious/d32xr https://www.doomworld.com/forum/topic/119202-32x-resurrection/
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A note from our sponsor - WorkOS
workos.com | 23 Apr 2024
Stats
viciious/d32xr is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of d32xr is C.
Sponsored