yayagram
wg-allocators
yayagram | wg-allocators | |
---|---|---|
6 | 18 | |
38 | 188 | |
- | 0.0% | |
3.1 | 0.0 | |
9 months ago | about 3 years ago | |
Rust | ||
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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yayagram
- Play Nonograms in Your Terminal
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What's your favourite under-rated Rust crate and why?
Two crates: - parse-size is criminally underrated. It allows you to parse input like "100 MB", "50 kb", "25b" into an integer of bytes. It parses input so intuitively and it works exactly the way I expected. I use it in https://github.com/r00ster91/splitter. - line_drawing is in my opinion the best line algorithm library there is. Extremely clean and nice to use. Exactly what I need for my project https://github.com/r00ster91/yayagram.
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What’s everyone working on this week (22/2021)?
Still working on this puzzle game playable in the terminal with the mouse: https://github.com/r00ster91/yayagram In version 0.5.0 I've added a feature to darken all cells in a specific direction from the pointer but now I've figured out that a much better way is to constantly darken all cells in the four directions of the mouse pointer.
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yayagram: Play nonograms/picross in your terminal
This is the repository with much more information in the README.md: https://github.com/r00ster91/yayagram, including an example at the bottom that might help you understand the game better if you are new to this kind of puzzle game. See also: https://en.wikipedia.org/wiki/Nonogram.
Hello Rustaceans. This is a clone of the puzzle game picross (also known as nonograms, griddlers and some other names) but with some additions and novelty, like a blue grid cell (wasn't used in this video) and an editor. If you want to try it, you can install the game with cargo install yayagram. Here is the repository with much more information in the README.md: https://github.com/r00ster91/yayagram, including an example that might help you understand the game better if you are new to this puzzle game.
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What's everyone working on this week (21/2021)?
Today I released the puzzle game yayagram which is picross/nonograms but for the terminal. I've been working on it for what feels like months now and it has really come a long way.
wg-allocators
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Anouncing `stabby` 1.0!
Tracking issue for Storages, and a TLDR on what it is
- What backwards-incompatible changes would you make in a hypothetical Rust 2.0?
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Custom allocators in Rust
I must have gotten confused, since from your brief discussion with CAD97 it seemed like there was a way for the concepts to live separately and that Storage could complicate things in comparison. But if implementing Allocator in terms of Storage is basically equivalent and Storage is flexible enough that I could write one to pass memory out to unsafe code, that works just as well.
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Zig and Rust
https://rust-lang.github.io/rfcs/1974-global-allocators.html was the original RFC.
My vague understanding is that there's a working group https://github.com/rust-lang/wg-allocators
The further I get from working on Rust day to day, the less I know about these things, so that's all I've got for you.
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Rust went from side project to world’s fastest growing language
If you self-reference using pointers and guarantee the struct will never move, you don't even need unsafe. If you self-reference using offsets from the struct's base pointer, you need a splash of unsafe but your struct can be freely moved without invalidating its self-referential "pointers".
Per-struct allocators are a work in progress (see https://github.com/rust-lang/wg-allocators/issues/48).
Not sure what "non thread local addresses" means, but in my experience Rust is pretty good at sending data between threads (without moving it).
- Rust is coming to the Linux kernel
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FunDSP 0.1.0, an audio processing and synthesis library
Besides that allocation is not really a problem for no_std. It's resolved by using alloc crate directly, so anything usable with custom allocators is supported. Example in dasp sources - https://github.com/RustAudio/dasp/blob/master/dasp_slice/src/boxed.rs#L14-L19 . Also worth looking at this issue to check what is usable already - https://github.com/rust-lang/wg-allocators/issues/7
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Andrew Kelley claims Zig is faster than Rust in perfomance
But that's on track for rust as well: https://github.com/rust-lang/wg-allocators/issues/7
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Which important features from C/C++ are missing in Rust
Here: https://github.com/rust-lang/rfcs/pull/1398. there is also a working group for this: https://github.com/rust-lang/wg-allocators.
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Box<T> allocator override?
It's unstable. wg-allocators contains discussions about design and a tracking issue for collections that need an allocator https://github.com/rust-lang/wg-allocators/issues/7
What are some alternatives?
phpass - PHPass, the WordPress password hasher, re-implemented in rust
www.ziglang.org
nettu-booking
serde-plain - A serde serializer that serializes a subset of types into plain strings
rtr - Command-line text processing tool
enum-map
rules_rust - Rust rules for Bazel
rusty-city - Sand simulation game
cryptography - cryptography is a package designed to expose cryptographic primitives and recipes to Python developers.
redbpf - Rust library for building and running BPF/eBPF modules
dpp - Directly include C headers in D source code