wg-allocators
dpp
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wg-allocators | dpp | |
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18 | 5 | |
188 | 227 | |
0.0% | - | |
0.0 | 7.0 | |
about 3 years ago | 6 months ago | |
D | ||
- | Boost Software License 1.0 |
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wg-allocators
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Anouncing `stabby` 1.0!
Tracking issue for Storages, and a TLDR on what it is
- What backwards-incompatible changes would you make in a hypothetical Rust 2.0?
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Custom allocators in Rust
I must have gotten confused, since from your brief discussion with CAD97 it seemed like there was a way for the concepts to live separately and that Storage could complicate things in comparison. But if implementing Allocator in terms of Storage is basically equivalent and Storage is flexible enough that I could write one to pass memory out to unsafe code, that works just as well.
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Zig and Rust
https://rust-lang.github.io/rfcs/1974-global-allocators.html was the original RFC.
My vague understanding is that there's a working group https://github.com/rust-lang/wg-allocators
The further I get from working on Rust day to day, the less I know about these things, so that's all I've got for you.
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Rust went from side project to world’s fastest growing language
If you self-reference using pointers and guarantee the struct will never move, you don't even need unsafe. If you self-reference using offsets from the struct's base pointer, you need a splash of unsafe but your struct can be freely moved without invalidating its self-referential "pointers".
Per-struct allocators are a work in progress (see https://github.com/rust-lang/wg-allocators/issues/48).
Not sure what "non thread local addresses" means, but in my experience Rust is pretty good at sending data between threads (without moving it).
- Rust is coming to the Linux kernel
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FunDSP 0.1.0, an audio processing and synthesis library
Besides that allocation is not really a problem for no_std. It's resolved by using alloc crate directly, so anything usable with custom allocators is supported. Example in dasp sources - https://github.com/RustAudio/dasp/blob/master/dasp_slice/src/boxed.rs#L14-L19 . Also worth looking at this issue to check what is usable already - https://github.com/rust-lang/wg-allocators/issues/7
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Andrew Kelley claims Zig is faster than Rust in perfomance
But that's on track for rust as well: https://github.com/rust-lang/wg-allocators/issues/7
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Which important features from C/C++ are missing in Rust
Here: https://github.com/rust-lang/rfcs/pull/1398. there is also a working group for this: https://github.com/rust-lang/wg-allocators.
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Box<T> allocator override?
It's unstable. wg-allocators contains discussions about design and a tracking issue for collections that need an allocator https://github.com/rust-lang/wg-allocators/issues/7
dpp
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Just a reminder that D is awesome.
do you know dpp ? https://github.com/atilaneves/dpp
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Fourth failure of trying to use D
give https://github.com/atilaneves/dpp a try ... I made it work and I'm not very literate in C
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D 2.096.0 Released and Other News
Which is capable of directly linking + invoking most C++ things (except constructors/destructors, it can't handle those, you need a function which calls the constructor from within C++) just given a type definition.
Then you have "d++", which lets you "#include" C/C++ headers. Under the hood tries to run an automatic syntax conversion. It can't handle but for simple code it works and can spit out the equivalent D.
https://github.com/atilaneves/dpp
Also you've got "dstep", which is "A tool for converting C and Objective-C headers to D modules"
https://github.com/jacob-carlborg/dstep
And finally you have the somewhat abandoned (but as far as I know mostly functional) Calypso, which is a fork of the LLVM-based D compiler that supports direct interop with C++. It's a pain to build though, haven't gotten around to trying to build it, but it does look wicked cool:
https://github.com/Syniurge/Calypso
pragma (cppmap, "cppheader.h"); // tells Clang to parse cppheader.h but do not import anything
- Dpp: Include C headers directly into D programs
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Why Zig When There Is Already C++ and Rust?
dpp* can't do function definitions yet but for declarations it's as easy as #including a C header file natively.
* https://github.com/atilaneves/dpp
What are some alternatives?
www.ziglang.org
ldc - The LLVM-based D Compiler.
serde-plain - A serde serializer that serializes a subset of types into plain strings
automem - C++-style automatic memory management smart pointers for D
enum-map
JITWatch - Log analyser / visualiser for Java HotSpot JIT compiler. Inspect inlining decisions, hot methods, bytecode, and assembly. View results in the JavaFX user interface.
rules_rust - Rust rules for Bazel
LWDR - LightWeight D Runtime targeting ARM Cortex CPUs
cryptography - cryptography is a package designed to expose cryptographic primitives and recipes to Python developers.
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
fuzzcheck-rs - Modular, structure-aware, and feedback-driven fuzzing engine for Rust functions
reggae - Build system in D, Python, Ruby, Javascript or Lua