xvc
lumixengine
Our great sponsors
xvc | lumixengine | |
---|---|---|
3 | 2 | |
22 | 3,338 | |
- | - | |
7.7 | 9.5 | |
about 1 month ago | about 2 months ago | |
Rust | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xvc
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Ask HN: Freelancer? Seeking freelancer? (January 2023)
SEEKING WORK | REMOTE | Istanbul | UTC Business Hours
ML / MLOps / Data Engineering
Looking for projects that I can contribute in machine learning, data management, data pipelines, and similar technologies.
These days, I'm building an MLOps tool to manage data and pipelines on top of Git, in Rust.
https://github.com/iesahin/xvc (https://docs.xvc.dev)
I'm experienced in libraries like Tensorflow and PyTorch, languages (Rust, Python, Go, Dart, C, ...) and Docker, AWS, GCP. I used Vue.js & Flask for web, and Flutter for mobile in the past but these are not my current focus now.
I'm also a technical writer, and studying copywriting and marketing these days.
I can also architect your software.
https://emresahin.net/cv/ (I'm in the middle of updating the site but gives you an idea.)
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Ask HN: What Are You Working on This Year?
Working on a new MLOps tool to manage files, data, pipelines, experiments and models.
I'm writing it in Rust. Using ECS instead of OOP. Going well so far.
It's open (and alpha.) https://github.com/iesahin/xvc
Documentation: https://docs.xvc.dev
- Ask HN: Who wants to be hired? (December 2022)
lumixengine
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Ask HN: What Are You Working on This Year?
I recently fell in love with node-based editors so I'm working on several plugins for my game engine https://github.com/nem0/LumixEngine, e.g. node-based procedural geometry plugin, node-based image editor, visual scripting or node-based level generator. I am also thinking about using WASM as runtime for the visual script, which also means easier support for scripting in other languages which can compile to WASM.
- Thinking of creating a Game Engine for my game...
What are some alternatives?
Daft - Distributed DataFrame for Python designed for the cloud, powered by Rust
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
Home Assistant - :house_with_garden: Open source home automation that puts local control and privacy first.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Resume - Add latex resume here in case online latex generators blow up
nCine - A cross-platform 2D game engine
roqr - QR codes that will rock your world
Game-Engine
linux-surface - Linux Kernel for Surface Devices
speaklikeabrazilian.com - Speak Like A Brazilian
zfsbootmenu - ZFS Bootloader for root-on-ZFS systems with support for snapshots and native full disk encryption
upspin - Upspin: A framework for naming everyone's everything.