xi-editor
coc.nvim
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xi-editor | coc.nvim | |
---|---|---|
42 | 320 | |
19,807 | 23,920 | |
0.1% | 0.6% | |
2.6 | 9.0 | |
about 1 month ago | 7 days ago | |
Rust | TypeScript | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
xi-editor
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Zed is now open source
Was confused until I realised I'd confused Zed, with Xi[1] which is also rust based, and which incidentally has a frontend called "Xim"..
Also there's a wiki-editor (like Tomboy[2]) called "Zim"[3].
[1] https://github.com/xi-editor/xi-editor
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Text Editor: Data Structures
Project site linked from the GitHub[0] is https://xi-editor.io. Linked doc is a mirror of this[1], which was afaik originally written by Raph Linus.
[0]: https://github.com/xi-editor/xi-editor
[1]: https://xi-editor.io/docs/rope_science_01.html
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The Absolute Minimum Every Software Developer Must Know About Unicode in 2023
> thing that gets deleted when you hit backspace
Is there a canonical source for this part, by the way? Xi copied the logic from Android[1] (as per the issue you linked downthread), and I vaguely remember that CLDR had something to say about this too, but I don’t know if there’s any sort of consensus here that’s actually written down anywhere.
[1] https://github.com/xi-editor/xi-editor/pull/837
- Google abandons work to move Assistant smart speakers to Fuchsia
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What's is a rusty way to implement sharable trees?
This is pretty much how copy-on-write ropes work. Check out xi-rope, Ropey or crop, they're all built using B-trees and implement the behavior you described.
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Helix (a Kakoune / Neovim inspired editor) 23.03
Helix is awesome, though once Lapce (spiritual successor to Xi editor) gets the Helix/Kakoune editing model, I may have to jump ship
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Editors written in rust
Home (xi-editor.io)
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How to share resources between instances of program?
Maybe take a look at the Xi editor (https://xi-editor.io/) (written in rust I think) that uses a client server architecture.
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Suitable Rust GUI Library for Code Editor?
Have a look at what Lapce uses. The editor is coming along nicely, and iirc, they use the Xi editor as a plug-in.
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CRDTs make multiplayer text editing part of Zed's DNA
Raph Levien posted a retrospective about using CRDT’s for collaborative editing in xi-editor here [1]. His conclusion is
“I come to the conclusion that the CRDT is not pulling its (considerable) weight. When I think about a future evolution of xi-editor, I see a much brighter future with a simpler, largely synchronous model, that still of course has enough revision tracking to get good results with asynchronous peers like the language server.”
[1]https://github.com/xi-editor/xi-editor/issues/1187#issuecomm...
coc.nvim
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I can't stand using VSCode so I wrote my own (it wasn't easy)
As well as its own plugins Vim/NeoVim can use VSCode's LSPs, DAPs and extensions either directly or via plugins like CoC[1] and Mason[2].
I would be surprised if emacs couldn't do the same.
1. https://github.com/neoclide/coc.nvim
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Existing non-lua plugins examples
The most famous TypeScript one probably is coc.nvim
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ready to use neovim for web development (frontend) - beginners
It is flatly the wrong mindset to think of vim as an IDE. vim is a code editor: get in, make change, get out. Consider vim koans, which are a fun little read. You can throw coc.nvim at Neovim, along with a few other bits to give you a Good Enough setup, but vim isn't and will never be an IDE.
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Using CoC inlay hints
I just did a fresh reinstall of CoC, on a newer version of Neovim. I'm now seeing something I hadn't seen before, which CoC calls "inlay hints". They look like this:
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C# lsp configuration with neovim CoC
I'm currently on an old setup (using coc and polyglot) and nvim v0.6.1. I'll be updating to a more modern setup within next year, using the native lsp and building nvim more frequently. But that's not today.
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Does anyone know some good altermatives for these Vim plugins on Emacs?
coc.nvim
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LazyVim
There are some plugins which have the best documentations I have ever seen, but you need to read it from the Vim.
Example of coc.nvim: https://github.com/neoclide/coc.nvim/blob/master/doc/coc.txt
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Resources on learning bash scripting
Actually you can with coc.nvim & coc-sh. So long as shellcheck is also installed and in PATH, it'll integrate with coc/vim just fine.
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how to set up coc.nvim extension on offline machine?
When you install an extension it runs an npm install or yarn, iirc, which is going to be problematic for you being offline. I was going to say you could copy that ~/.config/coc folder directly to the other machine but yeah, Windows, no idea. You see here https://github.com/neoclide/coc.nvim/wiki/Using-coc-extensions
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GCC autocompletion
You can try https://github.com/neoclide/coc.nvim, the pre-requisite is to install nodeJS, then to install all the languages LSP. This works for me for Angular, Rust, JavaScript, Vimscript, etc
What are some alternatives?
helix - A post-modern modal text editor.
YouCompleteMe - A code-completion engine for Vim
alacritty - A cross-platform, OpenGL terminal emulator.
vim-lsp - async language server protocol plugin for vim and neovim
iota - A terminal-based text editor written in Rust
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
lapce - Lightning-fast and Powerful Code Editor written in Rust
nvim-cmp - A completion plugin for neovim coded in Lua.
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
nvim-lspconfig - Quickstart configs for Nvim LSP
kakoune.el - A very simple simulation of the kakoune editor inside of emacs.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.