xdy-pf2e-workbench
FoundryVTT-Sequencer
xdy-pf2e-workbench | FoundryVTT-Sequencer | |
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5 | 22 | |
19 | 36 | |
- | - | |
9.8 | 7.9 | |
3 days ago | 7 months ago | |
TypeScript | JavaScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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xdy-pf2e-workbench
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Changing a monster's level
It's part of the pf2e workbench module. It's in the Quality of Life submenu.
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PF2e Workbench not showing up in Module Settings?
Installed Using Manifest URL: https://github.com/xdy/xdy-pf2e-workbench/releases/download/v4.77.2/module.json (the compatible version with 10.291)
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Foundry VTT module suggestions?
PF2e Workbench v4.30.4 Bugs URL
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What VTT is best suited for Pathfinder?
PF2e Workbench: https://github.com/xdy/xdy-pf2e-workbench/
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[PF2E] Interesting - TokenHUD not showing Skill actions (just Class Feats and Features)
Within that GitHub page for PF2e Workbench:
FoundryVTT-Sequencer
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Does anyone know of a replacement for the module Maestro?
This can definitely be done with Sequencer but it isn't necessarily going to be the easiest thing in the world. Automated Animations might also help, but I haven't used it in a while.
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Handy 5e Modules List
FoundryVTT-Sequencer - Sequencer is a powerful module that lets you play visual effects in your scenes, attaching them to tokens or other elements, animating them, quickly and easily removing them, play sounds for all or specific players, run macros one after another in a controlled way, and so much more.
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Is there a way to place multiple templates with a single spell?
I don't use it myself so I can't say for certain, but I believe this should be possible with the Sequencer Module.
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Foundry VTT module suggestions?
Sequencer v2.4.3 Bugs URL
- Screen effects
- Solutions for Flame Tongue Sword and other similar lighting effects
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Automated Animations question
Isn't sequencer update 2.3.0 for v10? https://github.com/fantasycalendar/FoundryVTT-Sequencer/releases/tag/2.3.0
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JB2A Question
Sequencer Wiki from WaspAutomated Animations Wiki from OtigonAdvanced Spell Effect Wiki from Vauryx
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Setting music in different moments
However the module "Sequencer" supports a function (via macros you'll need to create) that allow for playing a file at a particular starting point. See the documentation here.
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N00b Qs from Roll20 veteran
That said, the special effects functionality of FXMaster is not being developed any further actively and might actually be removed in a future release. This is because there now is a module that does it quite a bit better: https://github.com/fantasycalendar/FoundryVTT-Sequencer, so you might want to take a look at that (JB2A also integrates with it, e.g.). FXMaster will instead focus on particle effects (the weather effects) and filter effects.
What are some alternatives?
pf2e - A community contributed game system for Pathfinder Second Edition.
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
pf2e-sheet-skill-actions
FoundryVTT-Tagger
fvtt-module-popout - FVTT Module PopOut!
redux-saga - An alternative side effect model for Redux apps
PF2e-Animal-Companions - A module for Foundry VTT that helps automate PF2e companions like animal companions and eidolons.
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
touch-vtt - Introduces touch screen support to FoundryVTT
fvtt-advanced-macros - Use handlebars templating, recursive macro calls and call macros with arguments or directly from chat.
FoundryVTT-hotbar-uses
FoundryVTT-TokenEase