xNode VS Array2DEditor

Compare xNode vs Array2DEditor and see what are their differences.

xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity (by Siccity)

Array2DEditor

Use 2-dimensional arrays in Unity's Inspector. (by Eldoir)
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xNode Array2DEditor
9 2
3,155 156
- -
1.5 4.4
3 days ago 10 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

xNode

Posts with mentions or reviews of xNode. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-27.

Array2DEditor

Posts with mentions or reviews of Array2DEditor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-12.

What are some alternatives?

When comparing xNode and Array2DEditor you can also consider the following projects:

NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

dotween - A Unity C# animation engine. HOTween v2

DawgSharp - DAWG String Dictionary in C#

Noisy-Nodes - Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.

SliccDB - Light Embedded Graph Database for .net

Smart-Inspector - Fluent re-take on Unity Inspector UX. Packed with QoL improvements.

nodify - Highly performant and modular controls for node-based editors designed for data-binding and MVVM.

EditorStylesScriptable - Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom editors, tools or even at game runtime.

Pplus - A FULLY PARELLISED FALLING SANDS SIMULATION IN UNITY WITH COMPUTE SHADERS AND HLSL THIS IS NOT COMPLETE ! the project draws inspiration from this tutorial https://www.youtube.com/watch?v=ItPTBSeGjdM b feel free to submit or take code from the project

PBE-Polaris-Bios-Editor-1.7.4 - Polaris Bios Editor PBE 1.7.5 [Moved to: https://github.com/IndeedMiners/PolarisBiosEditor]

ink - inkle's open source scripting language for writing interactive narrative.