wxAsteroids
A demonstration of how to use wxHaskell (by wxHaskell)
h2048
An Implementation of Game 2048 (by Javran)
Our great sponsors
wxAsteroids | h2048 | |
---|---|---|
- | - | |
8 | 14 | |
- | - | |
0.0 | 0.0 | |
over 4 years ago | over 4 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wxAsteroids
Posts with mentions or reviews of wxAsteroids.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning wxAsteroids yet.
Tracking mentions began in Dec 2020.
h2048
Posts with mentions or reviews of h2048.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning h2048 yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing wxAsteroids and h2048 you can also consider the following projects:
SFML - Low level Haskell bindings for SFML 2.x
hs2048 - :1234: A 2048 game clone in Haskell.
battleships - Angewandte Funktionale Programmierung
breakout - Breakout
aeson-tiled - Aeson instances for Tiled map editor types
tateti-tateti - Meta tic-tac-toe ncurses game.
YACPong
tcod-haskell - Haskell bindings to libtcod
Liquorice - Haskell embedded domain-specific language (eDSL) for the algorithmic construction of maps for the computer game "Doom"
dice - Simplistic D&D style dice-rolling system.