wtf-viz VS not-gloss

Compare wtf-viz vs not-gloss and see what are their differences.

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wtf-viz not-gloss
1 2
0 26
- -
10.0 0.0
almost 5 years ago almost 2 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wtf-viz

Posts with mentions or reviews of wtf-viz. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.
  • Building not-gloss package
    6 projects | /r/haskell | 30 Dec 2022
    I suspect the maintainer (u/bigstumpy) hasn't been that interested because he was working on a full rewrite instead, but it looks like he still hasn't found the time: - https://www.reddit.com/r/haskell/comments/79xtir/notgloss_painless_3d_graphics/ - https://github.com/ghorn/wtf-viz

not-gloss

Posts with mentions or reviews of not-gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.

What are some alternatives?

When comparing wtf-viz and not-gloss you can also consider the following projects:

learn-physics - A library of functions for vector calculus, calculation of electric field, electric flux, magnetic field, and other quantities in mechanics and electromagnetic theory.

TypeCompose - Type composition classes & instances & misc

hip - Haskell Image Processing Library

spatial-math - haskell functions for 3d math including quaternions, euler angles, dcms, etc

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

GLFW-b - Haskell bindings to GLFW

clay - A CSS preprocessor as embedded Haskell.

diagrams-reflex

gloss - Painless 2D vector graphics, animations and simulations.

timeplot - Analyst's swiss army knife for visualizing data from ad-hoc log files

X11 - A Haskell binding to the X11 graphics library.

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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