wtf-viz VS spatial-math

Compare wtf-viz vs spatial-math and see what are their differences.

spatial-math

haskell functions for 3d math including quaternions, euler angles, dcms, etc (by ghorn)
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wtf-viz spatial-math
1 1
0 11
- -
10.0 0.0
almost 5 years ago almost 2 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wtf-viz

Posts with mentions or reviews of wtf-viz. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.
  • Building not-gloss package
    6 projects | /r/haskell | 30 Dec 2022
    I suspect the maintainer (u/bigstumpy) hasn't been that interested because he was working on a full rewrite instead, but it looks like he still hasn't found the time: - https://www.reddit.com/r/haskell/comments/79xtir/notgloss_painless_3d_graphics/ - https://github.com/ghorn/wtf-viz

spatial-math

Posts with mentions or reviews of spatial-math. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-30.

What are some alternatives?

When comparing wtf-viz and spatial-math you can also consider the following projects:

learn-physics - A library of functions for vector calculus, calculation of electric field, electric flux, magnetic field, and other quantities in mechanics and electromagnetic theory.

TypeCompose - Type composition classes & instances & misc

linear - Low-dimensional linear algebra primitives for Haskell.

not-gloss - easy 3d plotting in haskell

hgeometry - HGeometry is a library for computing with geometric objects in Haskell. It defines basic geometric types and primitives, and it implements some geometric data structures and algorithms.

fast-math - Play fast and loose with IEEE-754 rewrite RULES

equational-reasoning - Agda-style equational reasoning in Haskell

hermit - Haskell Equational Reasoning Model-to-Implementation Tunnel

sbvPlugin - Formally prove properties of Haskell programs using SBV/SMT.

algebra - constructive abstract algebra

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