worldbuilding
pf2e
worldbuilding | pf2e | |
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12 | 144 | |
28 | 348 | |
- | 3.4% | |
3.5 | 10.0 | |
2 months ago | 2 days ago | |
JavaScript | TypeScript | |
MIT License | Apache License 2.0 |
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worldbuilding
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Game System Question
There's one called Simple Worldbuilding System which is a bare bones system, you can make a character sheet there and set is as a template, add rolling macros and just play with that.
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AMA - Foundry Virtual Tabletop - Third Year Anniversary
Allow me to direct you to the Simple Worldbuilding System which was designed for EXACTLY that purpose.
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Looking for Help With Inventory System
So I'm using the Simple Worldbuilding System, since I'm homebrewing my own campaign entirely. For the most part, I've been fine with everything the system has been able to do for me. There's really only one category that's been lacking for me: items.
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Wolves Upon the Coast VTT
Foundry is great if there's a module and probably not worth the effort if there isn't. You can try putting together what you need from either https://gitlab.com/rolnl/sandbox-system-builder/-/tree/master or https://github.com/foundryvtt/worldbuilding both if which have some youtube tutorials.
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Generic ruleset character sheet apps?
It’s a VTT but maybe Foundry using the Simple Worldbuilding System? That is the generic system for Foundry not tied to a specific game.
- How to use the code that represents the rolling result?
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Response from Foundry VTT to the OGL 1.2
Also, you could try using the Simple World building module to get a start making your perfect system. https://foundryvtt.com/packages/worldbuilding
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About the ease of customization
You can do as little or as much as you want. Tokens are straightforward uploads/choices. My suggestion, with as much custom material as you have, would be to use Simple Worldbuilding System and PDF Character Sheet. That will allow you to start off with something manageable while you learn how to add classes, feats, and races to the 5e system. Custom mechanics will require programming or using something like Sandbox. I’m pretty happy doing theatre of the mind and using Foundry for combat tracking and mapping.
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AD&D 2E
For Gold & Glory is an implementation of a system heavily based on AD&D 2e and can function as a good core for it. Simple and other system agnostic options can also be used for it. If you're wanting full in-built integration and automation though, your only option is, unfortunately, FGU still. Only VTT place its ever actually been licensed out to.
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Im thinking of buying Foundry, but I have a few questions
This is sort of true and sort of not. There is a Simple Worldbuilding System module that basically gives you a "blank slate," similar to what you have in Roll20 if you don't select a system.
pf2e
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The ULTIMATE AUTHORITATIVE PATHFINDER REMASTER survey!
(u/SwingRipper and I relied on the FOUNDRY Remaster names changelog for this poll, available at: https://github.com/foundryvtt/pf2e/wiki/Remaster-Changes )
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PF2e System won't update
Error: No system manifest found at https://github.com/foundryvtt/pf2e/releases/latest/download/system.json foundry.js:68325
- PF2e Companion Compendia not showing after install
- [PF2E] adding spelldc to action
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(Auto-)Updating modules on V10, while V11 is already out.
For example you could grab the link of system.json for version 4.12.9 if you were only on 4.10.4 and install it by pasting it into the manifest URL field and pressing install. https://github.com/foundryvtt/pf2e/releases
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Is using Foundry VTT with it?
With buffs and debuffs, you should be able to drag conditions straight from the ability description in the chat onto the token - there's options in the settings to have them automatically expire and remove themselves or not. For manually adjusting bonuses to rolls I'm pretty sure it's shift + click on the roll (or there's a setting to make it the reverse). It's worth going through the system guide to see how stuff like those work and how to turn them off if you don't want them.
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Question about v11 and pf2e
Their changelog doesn’t mention “beta” anymore: https://github.com/foundryvtt/pf2e/blob/master/CHANGELOG.md
- pf2e on foundry 11 ytet?
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PF2e on Foundry V10 "Wrap Up" stream
GitHub: https://github.com/foundryvtt/pf2e/
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Working on pf2e support for our VTT. We'd love to hear what you want out of a VTT!
If you want to add automation to homebrew traits or new descriptions you'll need to do a bit more than just using the homebrew menu. You can make a module that registers the traits and their descriptions quite easily. It's also the better way if you want to actually organize your homebrew content anyways since you can move it from game to game easily, share it with others, or even get it listed as a module by Foundry. Automation for those homebrew traits is possible, you can look at the Hopefinder module for an example of new traits that also get automated, in that case it was doable because characters in Hopefinder use a "Survivor" class which could contain all the rule elements, but for more advanced automation modules can modify the character data prep though that would be actual coding and not just some rule elements.
What are some alternatives?
sandbox-system-builder
foundryvtt - Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
xdy-pf2e-workbench - Random assortment of possibly useful doodads, thingumabobs and whatchamacallits for the foundry vtt pf2e system.
Calendar/Weather - A module for FoundryVTT that adds a calendar widget with weather, moons cycles, and a customizable calendar.
requestor
pdf-character-sheet - PDF Character Sheet its just a fork of PDFoundry to use form fillable PDFs as character sheets for Foundry.
foundryvtt-gmScreen - A module which creates a modular GM Screen
PDFoundry - A fully featured PDF viewer module for Foundry VTT, including form fillable actor sheets, journal links, and more!
PF2e-Target-Damage - Discord: @vauxs
dnd5e - An implementation of the 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com).
foundryvtt-docker - A simple docker image for hosting FoundryVTT