workers-wasi
.NET Runtime
workers-wasi | .NET Runtime | |
---|---|---|
5 | 608 | |
119 | 14,139 | |
0.0% | 1.6% | |
0.0 | 10.0 | |
about 1 year ago | 3 days ago | |
C++ | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
workers-wasi
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WASM by Example
The examples seemed clear enough to read (I did not test them), but I felt than even when teaching by example there needs to be more overview and explanation. I.e., I would prefer an overview of WASM structure and use with examples, rather than just the examples. (I have some (but limited) experience using WASM.)
As for the utility of wasm, note also that Cloudflare workers can run WASM on edge servers [1], and that the Swift community has some support for compiling to wasm [2].
I've never really understood how wasm could do better than java bytecode, but I've been impressed with how much people are using lua and BPF. More generally, in a world of federated programming, we need languages client can submit that providers can run safely, without obviously leaking any secret sauce -- perhaps e.g., for model refinement or augmented lookup.
[1] https://github.com/cloudflare/workers-wasi
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SQLite builds for WASI since 3.41.0
Those are great questions! I believe Emscripten will be required for some cases as it provides more features for targeting a Web Browser. If WASI is the only requirement for a Wasm module, then there are three possible solutions:
- Use a library that provides the WASI bindings in a browser environments: there are some OSS projects that provides WASI bindings on top of browser technologies. For example, workers-wasi from Cloudflare [1]. It could be even another Wasm module that provides the implementation for the main one. I know the people from Loophole Labs are experimenting with virtual filesystems (VFS) [2].
- Browsers provides a WASI implementation: server-oriented runtimes like NodeJS are already providing these bindings (under a experimental flag). I shouldn't have stated that as a fact, as browsers may provide it or not. However, I saw in the past the Google Chrome team experimenting with WASI and the browser FileSystem API [3]. So, I think it may happen :)
- [1] https://github.com/cloudflare/workers-wasi
- [2] https://www.youtube.com/watch?v=46jZSXVxYPw
- [3] https://github.com/GoogleChromeLabs/wasi-fs-access
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The Tug-of-War over Server-Side WebAssembly
Indeed, some people are doing this:
- WASI once had an official polyfill https://wasi.dev/polyfill/, now apparently succeeded by https://github.com/bjorn3/browser_wasi_shim
- wasmer-js provides a JS polyfill for WASI https://docs.wasmer.io/integrations/js/wasi
- Cloudflare has a WIP polyfill https://github.com/cloudflare/workers-wasi
I'm generally leery of non-temporary polyfills, so I'm not sure that any of these feel like a long-term viable option for me.
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Rust advocacy at a medium-sized startup
I think modern C++ could be perfectly viable as well. Maybe https://github.com/cloudflare/workers-wasi would be a good starting point? I'm not too knowledgeable on the subject. Exciting times though, I think WASM might be the great equalizer.
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Store SQLite in Cloudflare Durable Objects
While there is a WASI implementation for Workers: cloudflare/workers-wasi, I prefer to implement each import manually - especially when there are so few and especially while I am still experimenting. This helps me to keep the full picture of what's going on.
.NET Runtime
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Airline keeps mistaking 101-year-old woman for baby
It's an interesting "time is a circle" problem given that a century only has 100 years and then we loop around again. 2-digit years is convenient for people in many situations but they are very lossy, and horrible for machines.
It reminds me of this breaking change to .Net from last year.[1][2] Maybe AA just needs to update .Net which would pad them out until the 2050's when someone born in the 1950s would be having...exactly the same problem in the article. (It is configurable now so you could just keep pushing it each decade, until it wraps again).
Or they could use 4-digit years.
[1] https://github.com/dotnet/runtime/issues/75148
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The software industry rapidly convergng on 3 languages: Go, Rust, and JavaScript
These can also be passed as arguments to `dotnet publish` if necessary.
Reference:
- https://learn.microsoft.com/en-us/dotnet/core/deploying/nati...
- https://github.com/dotnet/runtime/blob/main/src/coreclr/nati...
- https://github.com/dotnet/runtime/blob/5b4e770daa190ce69f402... (full list of recognized keys for IlcInstructionSet)
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The Performance Impact of C++'s `final` Keyword
Yes, that is true. I'm not sure about JVM implementation details but the reason the comment says "virtual and interface" calls is to outline the difference. Virtual calls in .NET are sufficiently close[0] to virtual calls in C++. Interface calls, however, are coded differently[1].
Also you are correct - virtual calls are not terribly expensive, but they encroach on ever limited* CPU resources like indirect jump and load predictors and, as noted in parent comments, block inlining, which is highly undesirable for small and frequently called methods, particularly when they are in a loop.
* through great effort of our industry to take back whatever performance wins each generation brings with even more abstractions that fail to improve our productivity
[0] https://github.com/dotnet/coreclr/blob/4895a06c/src/vm/amd64...
[1] https://github.com/dotnet/runtime/blob/main/docs/design/core... (mind you, the text was initially written 18 ago, wow)
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Java 23: The New Features Are Officially Announced
If you care about portable SIMD and performance, you may want to save yourself trouble and skip to C# instead, it also has an extensive guide to using it: https://github.com/dotnet/runtime/blob/69110bfdcf5590db1d32c...
CoreLib and many new libraries are using it heavily to match performance of manually intensified C++ code.
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Locally test and validate your Renovate configuration files
DEBUG: packageFiles with updates (repository=local) "config": { "nuget": [ { "deps": [ { "datasource": "nuget", "depType": "nuget", "depName": "Microsoft.Extensions.Hosting", "currentValue": "7.0.0", "updates": [ { "bucket": "non-major", "newVersion": "7.0.1", "newValue": "7.0.1", "releaseTimestamp": "2023-02-14T13:21:52.713Z", "newMajor": 7, "newMinor": 0, "updateType": "patch", "branchName": "renovate/dotnet-monorepo" }, { "bucket": "major", "newVersion": "8.0.0", "newValue": "8.0.0", "releaseTimestamp": "2023-11-14T13:23:17.653Z", "newMajor": 8, "newMinor": 0, "updateType": "major", "branchName": "renovate/major-dotnet-monorepo" } ], "packageName": "Microsoft.Extensions.Hosting", "versioning": "nuget", "warnings": [], "sourceUrl": "https://github.com/dotnet/runtime", "registryUrl": "https://api.nuget.org/v3/index.json", "homepage": "https://dot.net/", "currentVersion": "7.0.0", "isSingleVersion": true, "fixedVersion": "7.0.0" } ], "packageFile": "RenovateDemo.csproj" } ] }
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Chrome Feature: ZSTD Content-Encoding
https://github.com/dotnet/runtime/issues/59591
Support zstd Content-Encoding:
- Writing x86 SIMD using x86inc.asm (2017)
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Why choose async/await over threads?
We might not be that far away already. There is this issue[1] on Github, where Microsoft and the community discuss some significant changes.
There is still a lot of questions unanswered, but initial tests look promising.
Ref: https://github.com/dotnet/runtime/issues/94620
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Redis License Changed
https://github.com/dotnet/dotnet exists for source build that stitches together SDK, Roslyn, runtime and other dependencies. A lot of them can be built and used individually, which is what contributors usually do. For example, you can clone and build https://github.com/dotnet/runtime and use the produced artifacts to execute .NET assemblies or build .NET binaries.
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Garnet – A new remote cache-store from Microsoft Research
Yeah, it kind of is. There are quite a few of experiments that are conducted to see if they show promise in the prototype form and then are taken further for proper integration if they do.
Unfortunately, object stack allocation was not one of them even though DOTNET_JitObjectStackAllocation configuration knob exists today, enabling it makes zero impact as it almost never kicks in. By the end of the experiment[0], it was concluded that before investing effort in this kind of feature becomes profitable given how a lot of C# code is written, there are many other lower hanging fruits.
To contrast this, in continuation to green threads experiment, a runtime handled tasks experiment[1] which moves async state machine handling from IL emitted by Roslyn to special-cased methods and then handling purely in runtime code has been a massive success and is now being worked on to be integrated in one of the future version of .NET (hopefully 10?)
[0] https://github.com/dotnet/runtime/issues/11192
[1] https://github.com/dotnet/runtimelab/blob/feature/async2-exp...
What are some alternatives?
workers-rs - Write Cloudflare Workers in 100% Rust via WebAssembly
Ryujinx - Experimental Nintendo Switch Emulator written in C#
asyncify - Standalone Asyncify helper for Binaryen
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
wasm-sqlite - [Experimental] SQLite compiled to WASM with pluggable page storage.
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
binaryen - Optimizer and compiler/toolchain library for WebAssembly
WASI - WebAssembly System Interface
do-sqlite - [Experimental] Persist SQLite in a Cloudflare Durable Object
CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
wasi-libc - WASI libc implementation for WebAssembly
vgpu_unlock - Unlock vGPU functionality for consumer grade GPUs.