wonnx VS Cgml

Compare wonnx vs Cgml and see what are their differences.

wonnx

A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web (by webonnx)

Cgml

GPU-targeted vendor-agnostic AI library for Windows, and Mistral model implementation. (by Const-me)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
wonnx Cgml
18 22
1,493 38
4.6% -
6.3 8.6
about 1 month ago 4 months ago
Rust C++
GNU General Public License v3.0 or later GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wonnx

Posts with mentions or reviews of wonnx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-14.
  • Intel CEO: 'The entire industry is motivated to eliminate the CUDA market'
    13 projects | news.ycombinator.com | 14 Dec 2023
    The two I know of are IREE and Kompute[1]. I'm not sure how much momentum the latter has, I don't see it referenced much. There's also a growing body of work that uses Vulkan indirectly through WebGPU. This is currently lagging in performance due to lack of subgroups and cooperative matrix mult, but I see that gap closing. There I think wonnx[2] has the most momentum, but I am aware of other efforts.

    [1]: https://kompute.cc/

    [2]: https://github.com/webonnx/wonnx

  • VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library
    7 projects | news.ycombinator.com | 2 Aug 2023
    To a first approximation, Kompute[1] is that. It doesn't seem to be catching on, I'm seeing more buzz around WebGPU solutions, including wonnx[2] and more hand-rolled approaches, and IREE[3], the latter of which has a Vulkan back-end.

    [1]: https://kompute.cc/

    [2]: https://github.com/webonnx/wonnx

    [3]: https://github.com/openxla/iree

  • Onnx Runtime: “Cross-Platform Accelerated Machine Learning”
    5 projects | news.ycombinator.com | 25 Jul 2023
    There's also a third-party WebGPU implementation: https://github.com/webonnx/wonnx
  • Are there any ML crates that would compile to WASM?
    3 projects | /r/rust | 3 Jul 2023
    By experimental I meant e.g. using WGPU to run compute shaders like wonnx, which is working fine but only on a very restricted set of devices and browsers.
  • WebGPU ONNX inference runtime written in Rust
    1 project | news.ycombinator.com | 23 May 2023
  • PyTorch Primitives in WebGPU for the Browser
    12 projects | news.ycombinator.com | 19 May 2023
    https://news.ycombinator.com/item?id=35696031 ... TIL about wonnx: https://github.com/webonnx/wonnx#in-the-browser-using-webgpu...

    microsoft/onnxruntime: https://github.com/microsoft/onnxruntime

    Apache/arrow has language-portable Tensors for cpp: https://arrow.apache.org/docs/cpp/api/tensor.html and rust: https://docs.rs/arrow/latest/arrow/tensor/struct.Tensor.html and Python: https://arrow.apache.org/docs/python/api/tables.html#tensors https://arrow.apache.org/docs/python/generated/pyarrow.Tenso...

    Fwiw it looks like the llama.cpp Tensor is from ggml, for which there are CUDA and OpenCL implementations (but not yet ROCm, or a WebGPU shim for use with emscripten transpilation to WASM): https://github.com/ggerganov/llama.cpp/blob/master/ggml.h

    Are the recommendable ways to cast e.g. arrow Tensors to pytorch/tensorflow?

    FWIU, Rust has a better compilation to WASM; and that's probably faster than already-compiled-to-JS/ES TensorFlow + WebGPU.

    What's a fair benchmark?

  • rustformers/llm: Run inference for Large Language Models on CPU, with Rust 🦀🚀🦙
    4 projects | /r/rust | 10 May 2023
    wonnx has done some fantastic work in this regard, so that's where we plan to start once we get there. In terms of general discussion of alternate backends, see this issue.
  • I want to talk about WebGPU
    15 projects | news.ycombinator.com | 3 May 2023
    > GPU in other ways, such as training ML models and then using them via an inference engine all powered by your local GPU?

    Have a look at wonnix https://github.com/webonnx/wonnx

    A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web

  • Chrome Ships WebGPU
    17 projects | news.ycombinator.com | 6 Apr 2023
    Looking forward to your WebGPU ML runtime! Also, why not contribute back to WONNX? (https://github.com/webonnx/wonnx)
  • OpenXLA Is Available Now
    5 projects | news.ycombinator.com | 9 Mar 2023
    You can indeed perform inference using WebGPU (see e.g. [1] for GPU-accelerated inference of ONNX models on WebGPU; I am one of the authors).

    The point made above is that WebGPU can only be used for GPU's and not really for other types of 'neural accelerators' (like e.g. the ANE on Apple devices).

    [1] https://github.com/webonnx/wonnx

Cgml

Posts with mentions or reviews of Cgml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-30.
  • Asynchronous Programming in C#
    9 projects | news.ycombinator.com | 30 Apr 2024
    > Meant no offense

    None taken.

    > computervison project in c#

    Yeah, for CV applications nuget.org is indeed not particularly great. Very few people are using C# for these things, people typically choose something else like Python and OpenCV.

    BTW, same applies to ML libraries, most folks are using Python/Torch/CUDA stack. For that hobby project https://github.com/Const-me/Cgml/ I had to re-implement the entire tech stack in C#/C++/HLSL.

  • Groq CEO: 'We No Longer Sell Hardware'
    2 projects | news.ycombinator.com | 7 Apr 2024
    > If there is a future with this idea, its gotta be just shipping the LLM with game right?

    That might be a nice application for this library of mine: https://github.com/Const-me/Cgml/

    That’s an open source Mistral ML model implementation which runs on GPUs (all of them, not just nVidia), takes 4.5GB on disk, uses under 6GB of VRAM, and optimized for interactive single-user use case. Probably fast enough for that application.

    You wouldn’t want in-game dialogues with the original model though. Game developers would need to finetune, retrain and/or do something else with these weights and/or my implementation.

  • Ask HN: How to get started with local language models?
    6 projects | news.ycombinator.com | 17 Mar 2024
    If you just want to run Mistral on Windows, you could try my port: https://github.com/Const-me/Cgml/tree/master/Mistral/Mistral...

    The setup is relatively easy: install .NET runtime, download 4.5 GB model file from BitTorrent, unpack a small ZIP file and run the EXE.

  • OpenAI postmortem – Unexpected responses from ChatGPT
    1 project | news.ycombinator.com | 22 Feb 2024
    Speaking about random sampling during inference, most ML models are doing it rather inefficiently.

    Here’s a better way: https://github.com/Const-me/Cgml/blob/master/Readme.md#rando...

    My HLSL is easily portable to CUDA, which has `__syncthreads` and `atomicInc` intrinsics.

  • Nvidia's Chat with RTX is a promising AI chatbot that runs locally on your PC
    7 projects | news.ycombinator.com | 13 Feb 2024
  • AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source
    23 projects | news.ycombinator.com | 12 Feb 2024
    I did a few times with Direct3D 11 compute shaders. Here’s an open-source example: https://github.com/Const-me/Cgml

    Pretty sure Vulkan gonna work equally well, at the very least there’s an open source DXVK project which implements D3D11 on top of Vulkan.

  • Brave Leo now uses Mixtral 8x7B as default
    7 projects | news.ycombinator.com | 27 Jan 2024
    Here’s an example of a custom 4 bits/weight codec for ML weights:

    https://github.com/Const-me/Cgml/blob/master/Readme.md#bcml1...

    llama.cpp does it slightly differently but still, AFAIK their quantized data formats are conceptually similar to my codec.

  • Efficient LLM inference solution on Intel GPU
    3 projects | news.ycombinator.com | 20 Jan 2024
  • Vcc – The Vulkan Clang Compiler
    9 projects | news.ycombinator.com | 9 Jan 2024
    > the API was high-friction due to the shader language, and the glue between shader and CPU

    Direct3D 11 compute shaders share these things with Vulkan, yet D3D11 is relatively easy to use. For example, see that library which implements ML-targeted compute shaders for C# with minimal friction: https://github.com/Const-me/Cgml The backend implemented in C++ is rather simple, just binds resources and dispatches these shaders.

    I think the main usability issue with Vulkan is API design. Vulkan was only designed with AAA game engines in mind. The developers of these game engines have borderline unlimited budgets, and their requirements are very different from ordinary folks who want to leverage GPU hardware.

  • I made an app that runs Mistral 7B 0.2 LLM locally on iPhone Pros
    12 projects | news.ycombinator.com | 7 Jan 2024
    Minor update https://github.com/Const-me/Cgml/releases/tag/1.1a Can’t edit that comment anymore, too late.

What are some alternatives?

When comparing wonnx and Cgml you can also consider the following projects:

stablehlo - Backward compatible ML compute opset inspired by HLO/MHLO

PowerInfer - High-speed Large Language Model Serving on PCs with Consumer-grade GPUs

onnx - Open standard for machine learning interoperability

ollama - Get up and running with Llama 3, Mistral, Gemma, and other large language models.

tract - Tiny, no-nonsense, self-contained, Tensorflow and ONNX inference

mlx - MLX: An array framework for Apple silicon

iree - A retargetable MLIR-based machine learning compiler and runtime toolkit.

EmotiVoice - EmotiVoice 😊: a Multi-Voice and Prompt-Controlled TTS Engine

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.

llamafile - Distribute and run LLMs with a single file.

blaze - A Rustified OpenCL Experience

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders