win32metadata
panama-foreign
Our great sponsors
win32metadata | panama-foreign | |
---|---|---|
27 | 14 | |
1,280 | 269 | |
1.3% | 0.0% | |
0.0 | 10.0 | |
14 days ago | 7 days ago | |
C++ | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
win32metadata
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Hey Rustaceans! Got a question? Ask here (18/2023)!
As /u/huellenoperator notes, that this needs a pointer to a mutable string comes straight from microsoft through win32metadata. Maybe it's a mistake on Microsoft's side, but if it's not you're taking big risks.
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Kernel Headers for Windows could soon make it into windows-rs
Microsoft offers official "bindings" to Win32 APIs through win32metadata. However, until recently, it did not include metadata for kernel-level functions or WDK. In early 2021, an issue was raised through windows-rs regarding this limitation, but progress was slow until now. Microsoft has finally released official metadata for WDK, which can be found on the wdkmetadata repository. The latest comment on the issue thread can be found here:
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winreader: read memory from other programs
for win32metadata's kernel api tracking issue, https://github.com/microsoft/win32metadata/issues/401
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Best windows stubs
Any examples? Since the API bindings in windows-sys are generated from the metadata generated from official Windows SDK headers I'd not expect to see this kind of difference.
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can we be free of c?
You might also look at this project: https://github.com/microsoft/win32metadata
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Is it time to retire C and C++ for Rust in new programs?
There is still the occasional incredibly subtle link time fuckery in Rust.
https://github.com/microsoft/win32metadata/issues/1274
"Minor" semver updates to crates breaking things via e.g. unexpected MSRV bumps is pretty common too, with some resulting bitrot. That said, I agree with you that things in Rust are at least better. Imperfect, but better.
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Are there any Windows-centric perks of using C# that other non-Microsoft languages simply can't offer (or at least don't out of the box)?
Win32 is available as metadata to enable adoption in as many languages as possible. Are there some things missing? Yes. The Microsoft team acknowledges that and encourages asking for the things you need so they can add them to the metadata.
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Using Windows API in Julia?
It might be interesting to have bindings generated for the entirety of Win32 API through https://github.com/microsoft/win32metadata
- Would std code for Windows ever use the windows crate by Microsoft?
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The Atrocities of COM win32 headers
Hi JB! Funny to cross paths with you in this context. I don't know if you remember me but I was a rookie programmer who got the pleasure of joining the VideoLan Conference in Dublin back in 2014, and then Paris the next year, and you were very kind to me.
The GitHub issue title here is unfortunately misleading. I have renamed it to "ideas to improve windows header files and libc". Also, I hope it is clear that I rebutted the points made by the OP, because I completely agree with your summary that the mingw-w64 people are skilled, nice and very clever and think about all use cases.
If any drive-by HN readers work at Microsoft, please help us with this issue: https://github.com/microsoft/win32metadata/issues/766
panama-foreign
- Optimize Java to C string conversion by avoiding double copy
- QuickBuffers 1.1 released
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Java 20: A Sneak Peek on the Panama FFM API
Going to copy my Reddit comment over to HN because I think it's valuable:
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One of the coolest things that's been worked on (by this same author, no less!) isn't even in the article!
Per has written a pretty-printer for MemorySegments and ByteBuffers that can hex-dump memory or render memory/buffers as their "struct" representations given some MemoryLayout.
You can also customize it with your own printers, it's wicked cool and helps so much to debug buffers when working with them.
https://github.com/openjdk/panama-foreign/pull/695
What do I mean by that? Have a look at this comment for an image of a raw memory structure layout I represented with MemoryLayout, and the pretty-print rendering of it:
https://github.com/openjdk/panama-foreign/pull/695#issuecomm...
- Java 20 - Sneak Peek on the Foreign Function & Memory API (2nd preview)
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Use JNI or are there other alternates?
[Here's the project github](https://github.com/openjdk/panama-foreign)
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Panama foreign function overhead - how can it be improved?
I am not using any special flag (is there one?) but the overhead seems quite high, especially considering the explanation on how these methods are compiled https://github.com/openjdk/panama-foreign/blob/foreign-jextract/doc/panama_ffi.md
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Possible to use Kotlin/Native to call Win API from Kotlin/JVM?
https://github.com/openjdk/panama-foreign/blob/foreign-jextract/doc/panama_jextract.md ..look at these examples
- It’s happening guys!
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JEP proposed to target JDK 18: 419: Foreign Function & Memory API (Second Incubator)
I found the full context for the change written up here https://github.com/openjdk/panama-foreign/pull/554
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Will scala-native run without a garbage collector?
Incentive for JVM devs? We know that C interoperability, malloc, free, structs are already supported on JVM natively since Java 14 with project panama's foreign-memory-api without JNI. I've been using sun.misc.Unsafe since Java8 and also LWJGL's C API.
What are some alternatives?
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
JNA - Java Native Access
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
go - The Go programming language
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
winapi - Windows API declarations without <windows.h>, for internal Boost use.
jextract - https://openjdk.org/projects/code-tools
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
STL - MSVC's implementation of the C++ Standard Library.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.