wiggle_bones VS keymesh-addon

Compare wiggle_bones vs keymesh-addon and see what are their differences.

keymesh-addon

Project moved to https://github.com/aldrinsartfactory/stopmagic (by AldrinMathew)
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wiggle_bones keymesh-addon
1 2
14 11
- -
10.0 1.4
over 1 year ago over 2 years ago
Python Python
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wiggle_bones

Posts with mentions or reviews of wiggle_bones. We have used some of these posts to build our list of alternatives and similar projects.

keymesh-addon

Posts with mentions or reviews of keymesh-addon. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing wiggle_bones and keymesh-addon you can also consider the following projects:

GameRig - GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.

Screencast-Keys - Blender Add-on: Screencast Keys

MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB

Mr-Mannequins-Tools - Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!

The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles

Blender-miHoYo-Shaders - Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

stopmagic - Stopmotion addon for Blender that helps you create amazing animations faster and easier than ever before... from @AldrinMathew

SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys

Polycount - A Blender addon helping to know about your scene polycount.

io_mesh_m3addon - Blender Addon to import and export m3 files

io_scene_owm - Blender Importer for asset files exported and recompiled with TankLib/DataTool

io_anim_seanim - SEAnim Plugin for Blender