wiggle_bones
keymesh-addon
wiggle_bones | keymesh-addon | |
---|---|---|
1 | 2 | |
14 | 11 | |
- | - | |
10.0 | 1.4 | |
over 1 year ago | over 2 years ago | |
Python | Python | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wiggle_bones
-
A dumb rant about the wigglebones addon (I’m sorry if you choose to read this)
I haven't tried it and it might have the same problems but this fork had a release in January: https://github.com/mtb-tools/wiggle_bones/releases/tag/v1.5.1
keymesh-addon
-
Clover: A Blender Claymation
Also the KeyMesh Addon Is handy for animating meshes frame by frame
-
Looking for a plugin - animated sculpts with interpolation
Do you mean KeyMesh? It's still in Alpha but https://github.com/AldrinMathew/keymesh (https://vimeo.com/506765863)
What are some alternatives?
GameRig - GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
Screencast-Keys - Blender Add-on: Screencast Keys
MB-Lab - MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
Mr-Mannequins-Tools - Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
The_Lightmapper - Fast and easy baked GI Lightmaps for Blender and Cycles
Blender-miHoYo-Shaders - Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
stopmagic - Stopmotion addon for Blender that helps you create amazing animations faster and easier than ever before... from @AldrinMathew
SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys
Polycount - A Blender addon helping to know about your scene polycount.
io_mesh_m3addon - Blender Addon to import and export m3 files
io_scene_owm - Blender Importer for asset files exported and recompiled with TankLib/DataTool
io_anim_seanim - SEAnim Plugin for Blender