wgpu_glyph
dungeon-crawler
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wgpu_glyph | dungeon-crawler | |
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3 | 3 | |
437 | 14 | |
- | - | |
5.9 | 1.0 | |
about 2 months ago | about 1 year ago | |
Rust | Rust | |
MIT License | GNU General Public License v3.0 only |
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wgpu_glyph
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WebGPU – All of the cores, none of the canvas
It won't live in WebGPU itself, but I do expect to start to see more third-party libraries for text. There’s already wgpu_glyph (https://github.com/hecrj/wgpu_glyph/tree/master) which uses a glyph atlas (CPU-rendered sprite map of characters), but techniques for signed-distance field fonts have come a long way too.
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wgpu_glyph VS wgpu-text - a user suggested alternative
2 projects | 27 Mar 2022
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Does a wgpu text renderer exist for Android?
I've been searching for one all day, and wgpu_glyph is the only obvious choice, but it's incompatible with Android (and in fact crashes on startup even if all you do is add it as a dependency)
dungeon-crawler
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Ask HN: Those making $0/month or less on side projects – Show and tell
Dungeon crawler: https://github.com/larsjarlvik/dungeon-crawler
Trying to build a cross platform (including mobile) classic RPG with procedurally generated maps using Rust.
So far it's playable but not much more. Currently working on more exciting map generation using wave function collapse.
- wgpu particle system tutorial?
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Does a wgpu text renderer exist for Android?
It also works without issue for me on Android, this is the pipeline code I'm using to draw: https://github.com/larsjarlvik/dungeon-crawler/blob/master/src/engine/pipelines/glyph/mod.rs not sure if that could be helpful.
What are some alternatives?
wgpu-text - 📜A simple 2D text renderer for wgpu📜 > is a wrapper over glyph-brush for easier text rendering in wgpu > inspired by similar to wgpu_glyph
kas - Another GUI toolkit
fontdue - The fastest font renderer in the world, written in pure rust.
Vulkan - Examples and demos for the new Vulkan API
Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs
codebase-visualizer-action - Visualize your codebase during CI.
storm - Toy game engine. It's unstable, buggy, and really just a playground for me.
wttr.in - :partly_sunny: The right way to check the weather
beaker - An experimental peer-to-peer Web browser
SHA256-WebGPU - Implementation of sha256 in WGSL
hypothesize - An attention-preserving browser-based app for integrated note-taking and reference management.