wglt
rlTutorial2022
wglt | rlTutorial2022 | |
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6 | 13 | |
55 | 9 | |
- | - | |
7.5 | 0.0 | |
3 months ago | over 1 year ago | |
TypeScript | C | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wglt
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Week 6 - Parts 10 & 11: Save/load and leveling up
Two, I'd like to dive into TypeScript. I don't think I'll go back to convert everything, but I would probably use TS for new bits, or if I tackle the tutorial again. Related, /u/codyebberson's WGLT looks like a nice alternative to rot.js, so eventually I'll explore that.
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Doing a ROT.js version of the libtcod tutorial. Part 0 up now.
Nice! If you enjoy Rot, checkout https://github.com/codyebberson/wglt, its based off libcod and rot
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Update: WGLT is blazing fast for drawing ASCII in the browser!
I can now confirm that WGLT (WebGLTerminal) is extremely fast. Thanks to /u/JamesGecko for the recommend.
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Sharing Saturday #369
This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
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PixiJS text rendering is slow: Text vs. sprite graphics on the web
Also check out WGLT, a performance-focused WebGL roguelike toolkit. Not sure how battle tested it is, though.
rlTutorial2022
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Where to start with rogue like and text/ascii games?
Hoping it helps, here's the link: https://github.com/samelinux/rlTutorial2022
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Working on my first procedural-level generator.
I made the RLDev Tutorial the last year in C if you like it. You can find it here: https://github.com/samelinux/rlTutorial2022 .
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RoguelikeDev Tutorial Tuesday 2022, a Summary
/u/Samelinux using pure C (notes)
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 8
You can find my repo here (language: c libraries: none) with all the implementation notes.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 7
Part 12 - Increasing Difficulty: github tag
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Week 6 - Parts 10 & 11: Save/load and leveling up
Links: Repo, Part10, Part11 and README
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 5
github repo
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How can I create a rogue engine from scratch without curses?
I'm participating in the "roguelikedev does the roguelike tutorial" this year, take a look at the project repo on github. Mi goal is to have something simple, very very simple, that anyone can follow along. It's written in c without any external library!
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 4
If you want to just take a look at the process, the various tutorial parts and the reasoning behind the various decisions, you can take a look at the readme i'm writing after every part.
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RoguelikeDev Does The Complete Roguelike Tutorial - Week 3
You can find Week 3 Part 4 here, Week 3 Part 5 here while the repo is still here. You can find comments for all part at the repo link or the readme directly here.
What are some alternatives?
Hack - A typeface designed for source code
lox - r/roguelikedev Roguelike Tutorial 2022
rogue-boi - rogue-like recreational coding project
rlscript-jsdriver
secbot-2021-7drl - 7-day Roguelike, 2021 (Success)
JavaRogueLike
Json.NET - Json.NET is a popular high-performance JSON framework for .NET
json - JSON for Modern C++
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang
rougelike-ada - A rougelike game written in Ada 2012
py_rrouge