weird
PixiJS
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weird | PixiJS | |
---|---|---|
12 | 116 | |
1,553 | 42,552 | |
- | 1.3% | |
3.1 | 9.9 | |
about 1 year ago | about 11 hours ago | |
Common Lisp | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
weird
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Ask HN: What weird technical scene are you fond/part of?
I like the drawingbots discord server, and this blog: https://inconvergent.net/#about, also follow #plottertwitter
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Ask HN: Resources to learn generative art programming?
processing.org/ or p5.js are both excellent tools with lots of documented examples to help get going.
I'd also recommend the pen plotter community, which is heavily involved in generative art but also enjoys physically plotting the art with robotic tools. See https://inconvergent.net/ for examples, there are many others.
- New open source project: Common Lisp 3D graphics system
- GitHub - inconvergent/weird: Generative art in Common Lisp
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Hacker News top posts: Dec 13, 2021
Weird: Generative Art in Common Lisp\ (5 comments)
- Weird: Generative Art in Common Lisp
- weird - Generative art in Common Lisp
PixiJS
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Release Radar • March 2024 Edition
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten years now! 😮.
- Ask HN: Tips to get started on my own server
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JavaScript Libraries That You Should Know
6. Pixi.js
- JSON Canvas – An open file format for infinite canvas data
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A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
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My thought on different engines
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself.
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Not only Unity...
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
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Rebuilding Isometric World
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi.
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Ask HN: Possible to make a game engine in the browser?
https://openarena.live/
There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines
Of those, BabylonJS seems pretty powerful for 3D: https://www.babylonjs.com/games/
Or PixiJS for 2D: https://pixijs.com/
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Consider web technologies for game development
https://pixijs.com/ is more of a 2D rendering framework, but powerful and very fast
What are some alternatives?
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
weir - (deprecated) A system for making generative systems
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
kons-9 - Common Lisp 3D Graphics Project
react-canvas - High performance <canvas> rendering for React components
aiaiart - Course content and resources for the AIAIART course.
A-Frame - :a: Web framework for building virtual reality experiences.
p5 - p5 is a Python package based on the core ideas of Processing.
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps
glibc-abi-tool - A repository that collects glibc .abilist files for every version and a tool to combine them into one dataset.
cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.