websocket
Pion WebRTC
websocket | Pion WebRTC | |
---|---|---|
44 | 85 | |
18,557 | 12,701 | |
- | 1.2% | |
5.3 | 9.0 | |
over 1 year ago | 7 days ago | |
Go | Go | |
BSD 2-clause "Simplified" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
websocket
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Websocket memory usage
What I can say is that if you will use Gorilla Websocket (https://github.com/gorilla/websocket) (it's archived now unfortunately, but still super robust) - then you can go to sth like 15-20kb per connection - see https://github.com/FZambia/go_websocket_memory - to achieve this you need to reduce read buffer size, reuse write buffers, use goroutine after hijacking connection (following chat example in Gorilla WebSocket repo).
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Is there an alternative to gorilla websocket?
No Bugs? https://github.com/gorilla/websocket/issues Even if that were true at the time of stoping development, "No bugs" is something that can never be said for any software. I really wish this community stopped recomending to use abandoned libraries if only for the potential Security issues. A not maintained Library is a very lucrative target for vulnerability hunting.
- As gorilla websocket has been archived which library can we use?
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gorilla fork
The Gorilla WebSocket License says:
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WebSockets in Go: A hijackers' perspective
We'll be using WebSocket library: "github.com/gorilla/websocket" ❣️
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How to install gorilla websocket in go 1.20?
package github.com/gorilla/websocket is not a main package
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Polygon: Json Database System designed to run on small servers (as low as 16MB) and still be fast and flexible.
As for Websockets, (https://github.com/gorilla/websocket) it uses ws.NextReader() to handle heavy loads of connections.
- Best way for broadcast message un websocket
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Gorilla/websocket or Melody?
I'm looking to build a game server that uses web sockets to communicate with clients, I've looked into some of the libraries and the main ones seem to be gorilla websockets and melody.
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this code always comes back as Not found. in ubuntu 22
If this is what your import looks like "github.com/gorilla/websocket" that's wrong it should be just "github.com/gorilla/websocket"
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion 🌐Remote Controller
- Pure Go Implementation of the WebRTC API
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks aren’t as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
Fiber - ⚡️ Express inspired web framework written in Go
mediasoup - Cutting Edge WebRTC Video Conferencing
go-socket.io - socket.io library for golang, a realtime application framework.
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
janus-gateway - Janus WebRTC Server
Gin - Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
aiortc - WebRTC and ORTC implementation for Python using asyncio
chi - lightweight, idiomatic and composable router for building Go HTTP services
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.