webrtc-for-the-curious
webrtc
webrtc-for-the-curious | webrtc | |
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13 | 41 | |
1,884 | 3,820 | |
0.6% | 2.2% | |
5.2 | 8.6 | |
7 months ago | 3 days ago | |
Python | Rust | |
Creative Commons Zero v1.0 Universal | Apache License 2.0 |
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webrtc-for-the-curious
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Dive into Web RTC or write SFU on your own
Here I will briefly go over the basics of how Web RTC works; for those who are interested in going a little deeper, I’ll leave the link here. In order for two peers to be able to provide themselves with RTCPeerConnection, the SDP (Session Description Protocol) protocol is used. The protocol has a key-value structure and is essentially a description of a single peer (the name speaks for itself).
- WebRTC for the Curious
- Show HN: Bring phone calls into the browser (sip-to-WebRTC)
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
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Replacing WebRTC: real-time latency with WebTransport and WebCodecs
For the WebRTC jargon check out https://webrtcforthecurious.com/
If that still doesn’t cover enough I would love to hear! Always trying to make it better.
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OBS Merges WebRTC Support
It is pretty easy to get a one way trip time for packets that is sub-second! You see it with conferencing and other real-time communication things.
If you are curious on the 'how' of WebRTC I wrote a Free/Open Source book that goes into the details https://webrtcforthecurious.com/. Happy to answer any particular questions you have.
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Help: I'm facing an issue developing a webrtc app
Read this thoroughly: https://webrtcforthecurious.com
webrtc
- VoRS: Vo(IP) Simple Alternative to Mumble
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Building WebRTC server implementation for Erlang
This is not true, there are actually multiple WebRTC implementations in different languages besides the reference library: aiortc (python), libdatachannel (C++), sipsorcery (C#),webrtc-rs (rust), werift (Typescript), and Amazon Kinesis (C)
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Trying to get WebRTC ICE to work with Rust
I am trying to get WebRTC working using Rust https://github.com/webrtc-rs/webrtc
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Real-Time Video Processing with WebCodecs and Streams
I have opened an issue on GitHub [1], we can continue there.
[1] https://github.com/webrtc-rs/webrtc/issues/426
- Can you help me with Webrtc-rs and insertable streams?
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
webrtc
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A Rust library for cross-platform video apps using WebRTC and LiveKit
webrtc.rs is a port of Pion (which we also use). It's a better fit for server-side use
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WebRTC signaling server in Rust
I want to use peer-to-peer communication and data transfer for my next side project (client-server web app). I've been doing some research and WebRTC seems to be the only option for this on the client. There are a ton of libraries and product offering for facilitating STUN/TURN servers as a service, but I'm quite interested in learning more about these protocols. That being said, I'm not the best rust programmer (part of the reason of using Rust as the server is so that I can learn more), and the signalling protocols seem rather complicated. I've looked at https://github.com/webrtc-rs/webrtc and it seems promising.
What are some alternatives?
web-codecs - WebCodecs is a flexible web API for encoding and decoding audio and video.
aiortc - WebRTC and ORTC implementation for Python using asyncio
broadcast-box - A broadcast, in a box.
Pion WebRTC - Pure Go implementation of the WebRTC API
ws-tcp-proxy - Simple websocket tcp proxy.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
offline-browser-communication - Demonstration of a browser connecting to Pion WebRTC without a signaling server.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
webrtc-rtptransport - Repository for the RTPTransport specification of the WebRTC Working Group
opencv-python - Automated CI toolchain to produce precompiled opencv-python, opencv-python-headless, opencv-contrib-python and opencv-contrib-python-headless packages.
direct-sockets - Direct Sockets API for the web platform
Homer - HOMER - 100% Open-Source SIP, VoIP, RTC Packet Capture & Monitoring