webrtc-echoes
trystero
webrtc-echoes | trystero | |
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6 | 26 | |
160 | 958 | |
- | - | |
0.0 | 9.2 | |
10 months ago | about 1 month ago | |
C++ | JavaScript | |
- | MIT License |
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webrtc-echoes
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
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WebRTC support being added to FFmpeg
Lots of other WebRTC implementation exist (in many languages). Happy to help if you have any questions
See https://github.com/sipsorcery/webrtc-echoes for examples of all of them running against each other.
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WebTorrent
Lots of great WebRTC implementations exist. Do you want to stick with node.js?
I am a big fan of https://github.com/shinyoshiaki/werift-webrtc it is pure Typescript.
Check out https://github.com/sipsorcery/webrtc-echoes for all the other implementations.
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GStreamer 1.20: Embedded and WebRTC lead the way
WebRTC has so many great implementations now! The author of the C# implementation started a really great project webrtc-echoes[0] that shows them all working together.
The next big challenge in the space seems to be getting widely available congestion control. The hard part is making sure it is understandable and customizable for everyones use cases.
[0] https://github.com/sipsorcery/webrtc-echoes
- WebRTC-Echoes: Interop for C#, C++, Python, TypeScript, Go and Servers
- Show HN: WebRTC-Echoes: Interop for C#, C++, Python, TypeScript, Go and Servers
trystero
- Trystero – Real-time WebRTC for webapps without a central server
- Trystero – Build instant multiplayer webapps, no server required
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Holepunch Unveils P2P Platform "Pear Runtime"
This looks exciting and I'm pleased to see more and more frictionless ways of making p2p apps. I've been building a somewhat similar hobby project [1] that aims to connect peers in the browser by piggybacking on open protocols out on the net (BitTorrent, MQTT, Nostr, IPFS, etc).
This project seems to be using Hyperswarm which I've looked at for use as a peering medium but it seems like it's not supported in the browser. I'd love to implement it if that story changes since it's so easy to distribute apps on the web.
[1] https://github.com/dmotz/trystero/
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Is offline-first not enough? Do we need "serverfree"?
I was going to mention WebRTC! It seems designed for video calling, but there are lots of cool use cases - I recently ran across https://github.com/dmotz/trystero , a dead simple WebRTC library for peer-to-peer multiplayer browser games.
- Trystero: Serverless WebRTC matchmaking for painless P2P
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Ready Player Two – What the Multiplayer Web Can Learn from Video Games
I strongly endorse Trystero (https://github.com/dmotz/trystero) for enabling P2P communication in web apps. It’s open source and leverages public infrastructure for matchmaking.
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Ask HN: Show me your half baked project
My attempt to get more out of all my ebook highlights using on-device AI. Click the demo button to try it.
https://github.com/dmotz/trystero
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Artico: WebRTC made simple
Nice work! Any reason one might use this over https://github.com/dmotz/trystero, you think?
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UnCloud project: WebRTC chat, file transfer, and remote observation
Yes, this is a major issue that I haven't found a real solution for. There seems to be a mixture of iOS Safari bugs and intentional design limitations at play, and I don't know if a fully P2P web app like Chitchatter is practical on that platform. There's an open issue to improve this in Trystero (the networking library that Chitchatter uses), but there may be a limit to how stable iOS will be with WebRTC apps. 😕
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WebRTC for p2p voice calling app?
You can use Trystero (https://github.com/dmotz/trystero) to cut server costs to zero. That’s what I used to build https://chitchatter.im/, which supports P2P audio and video calls.
What are some alternatives?
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
ipfs-webui - A frontend for an IPFS Kubo node.
janus-gateway - Janus WebRTC Server
videosdk-rtc-react-sdk-example - WebRTC based video conferencing SDK for React JS
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
foxql - WebRTC based, simple proof-of-work p2p ecosystem
werift-webrtc - WebRTC Implementation for TypeScript (Node.js), includes ICE/DTLS/SCTP/RTP/SRTP/WEBM/MP4
chitchatter - Secure peer-to-peer chat that is serverless, decentralized, and ephemeral
aiortc - WebRTC and ORTC implementation for Python using asyncio
webtorrent - ⚡️ Streaming torrent client for the web
Pion WebRTC - Pure Go implementation of the WebRTC API
FileNation - The simplest way to send your files around the world using IPFS. ✏️ 🗃