watchout
shadergarden
watchout | shadergarden | |
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1 | 2 | |
6 | 106 | |
- | 0.9% | |
0.0 | 0.0 | |
over 2 years ago | over 1 year ago | |
Rust | Rust | |
MIT License | MIT License |
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watchout
shadergarden
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Show HN: Shadergarden: Create reloadable graphical pipelines with Lisp and GLSL
Hey HN,
Isaac Clayton again[0]! This summer I worked as an intern at tonari[1] where I developed algorithms for real-time 3D scene construction on the GPU. As a part of my research, I developed a library / tool for prototyping shader-based graphical pipelines on the GPU.
Shadergarden[2] uses GLSL[3] for shaders, but introduces a lisp-like configuration language[4] for chaining shaders (and other transformations) into directed acyclic graphical pipelines.
Hope you enjoy the write up, have a nice day!
PS — If your browser automatically pauses videos, you might need to 'show video controls' to play some of the visualizations.
[0]: https://news.ycombinator.com/item?id=25347140 / https://news.ycombinator.com/item?id=26212491
[1]: https://tonari.no
[2]: https://github.com/tonarino/shadergarden
[3]: https://thebookofshaders.com/
[4]: https://github.com/tonarino/shadergarden/blob/master/LISP.md (When all you have is a compiler, everything's a DSL)
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Announcing Shadergraph, a tool for composing shader pipelines. Powered by GLSL, Lisp, and Rust
I'm thrilled to share a project I've been working on over this summer. Shadergraph allows you to chain shaders together to create live-reloadable graphical pipelines. For lack of a better comparison, it's like a powerful version of Shadertoy that runs locally. If you'd like an introductory dive, I've written a blog post that walks through a couple of examples; if you'd like to give the source code a peek, it's freely available on GitHub.
What are some alternatives?
dezoomify-rs - Zoomable image downloader for Google Arts & Culture, Zoomify, IIIF, and others
liz - Collaborative Lisp coding on Discord
fast_image_resize - Rust library for fast image resizing with using of SIMD instructions.
rust-script - Run Rust files and expressions as scripts without any setup or compilation step.