shadergarden

Create evolving artistic images with hot-code-reloaded Lisp and GLSL. (by tonarino)

Shadergarden Alternatives

Similar projects and alternatives to shadergarden based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better shadergarden alternative or higher similarity.

shadergarden reviews and mentions

Posts with mentions or reviews of shadergarden. We have used some of these posts to build our list of alternatives and similar projects.
  • Show HN: Shadergarden: Create reloadable graphical pipelines with Lisp and GLSL
    1 project | news.ycombinator.com | 7 Oct 2021
    Hey HN,

    Isaac Clayton again[0]! This summer I worked as an intern at tonari[1] where I developed algorithms for real-time 3D scene construction on the GPU. As a part of my research, I developed a library / tool for prototyping shader-based graphical pipelines on the GPU.

    Shadergarden[2] uses GLSL[3] for shaders, but introduces a lisp-like configuration language[4] for chaining shaders (and other transformations) into directed acyclic graphical pipelines.

    Hope you enjoy the write up, have a nice day!

    PS — If your browser automatically pauses videos, you might need to 'show video controls' to play some of the visualizations.

    [0]: https://news.ycombinator.com/item?id=25347140 / https://news.ycombinator.com/item?id=26212491

    [1]: https://tonari.no

    [2]: https://github.com/tonarino/shadergarden

    [3]: https://thebookofshaders.com/

    [4]: https://github.com/tonarino/shadergarden/blob/master/LISP.md (When all you have is a compiler, everything's a DSL)

  • Announcing Shadergraph, a tool for composing shader pipelines. Powered by GLSL, Lisp, and Rust
    1 project | /r/GraphicsProgramming | 7 Sep 2021
    I'm thrilled to share a project I've been working on over this summer. Shadergraph allows you to chain shaders together to create live-reloadable graphical pipelines. For lack of a better comparison, it's like a powerful version of Shadertoy that runs locally. If you'd like an introductory dive, I've written a blog post that walks through a couple of examples; if you'd like to give the source code a peek, it's freely available on GitHub.

Stats

Basic shadergarden repo stats
2
106
0.0
over 1 year ago

tonarino/shadergarden is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of shadergarden is Rust.


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