wargus
Importer and scripts for Warcraft II: Tides of Darkness, the expansion Beyond the Dark Portal, and Aleonas Tales (by Wargus)
stratagus
The Stratagus strategy game engine (by Wargus)
wargus | stratagus | |
---|---|---|
4 | 4 | |
339 | 604 | |
0.3% | 0.7% | |
6.9 | 9.7 | |
8 days ago | 2 days ago | |
C | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wargus
Posts with mentions or reviews of wargus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-04.
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I Only Play WoW on the Steam Deck and I regret nothing
Ah, that makes sense. If you're wanting to relive the glory days with some modern improvements, I wholeheartedly recommend the Wargus and DevilutionX replacement engines for Warcraft 2 and Diablo 1 (respectively). They bring those games up to more modern resolutions and methods of connectivity (for easy LANing with friends) and also add quite a few quality-of-life features that just make the games nicer to play on newer systems. And they both have Linux support, though I haven't tried them on the Deck yet. Note that you'll need the original game data files to play these, and they'll require a bit of work to set up.
- Reminder for SC1 Modders + Modding Noobs like me; Before Starcraft (SC1 + BW) turns 25 on the 31st of March = April 1st (the day of Rooster Teeth of RedVsBlue), what do you guys think of Stargus (Starcraft1 Stratagus) until a new version like 3.3.? for better customs until late 2023 possibly? (RePo)
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How does the "AI" work in old RTS games?
In the case of Stratagus/Wargus (open source clone of Warcraft II), the AI at its top level has an ordered list of goals/commands, to give it a sensible progression and allow it to be tailored to specific scenarios while hiding a lot of complexity. Like here's the land attack script for random scenarios, and there's separate scripts for air and sea attacks. Specific campaigns also have their own scripts for each AI player like this one.
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Stratagus engine, Wargus and War1gus games updated to 3.1.0
Changelog in 3.1.0: https://github.com/Wargus/wargus/blob/master/debian/changelog
stratagus
Posts with mentions or reviews of stratagus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-02.
- DevilutionX, an open-source Diablo 1 replacement engine, released version 1.3.0!
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Stratagus engine, Wargus and War1gus games updated to 3.1.0
I do not know the answer to this question. It's best if you ask the developers directly on GitHub here https://github.com/Wargus/stratagus/issues
What are some alternatives?
When comparing wargus and stratagus you can also consider the following projects:
war1gus - Importer and scripts for Warcraft: Orcs and Humans
OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion
ChakraCore - ChakraCore is an open source Javascript engine with a C API. [Moved to: https://github.com/chakra-core/ChakraCore]
stargus - Importer and scripts for Starcraft
ex_rtmidi - An Elixir wrapper for the RtMidi library
ChakraCore - ChakraCore is an open source Javascript engine with a C API.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
devilutionX - Diablo build for modern operating systems
ripme - Downloads albums in bulk