wargus
ChakraCore
wargus | ChakraCore | |
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4 | 3 | |
339 | 8,397 | |
0.3% | - | |
6.9 | 7.4 | |
8 days ago | over 3 years ago | |
C | JavaScript | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wargus
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I Only Play WoW on the Steam Deck and I regret nothing
Ah, that makes sense. If you're wanting to relive the glory days with some modern improvements, I wholeheartedly recommend the Wargus and DevilutionX replacement engines for Warcraft 2 and Diablo 1 (respectively). They bring those games up to more modern resolutions and methods of connectivity (for easy LANing with friends) and also add quite a few quality-of-life features that just make the games nicer to play on newer systems. And they both have Linux support, though I haven't tried them on the Deck yet. Note that you'll need the original game data files to play these, and they'll require a bit of work to set up.
- Reminder for SC1 Modders + Modding Noobs like me; Before Starcraft (SC1 + BW) turns 25 on the 31st of March = April 1st (the day of Rooster Teeth of RedVsBlue), what do you guys think of Stargus (Starcraft1 Stratagus) until a new version like 3.3.? for better customs until late 2023 possibly? (RePo)
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How does the "AI" work in old RTS games?
In the case of Stratagus/Wargus (open source clone of Warcraft II), the AI at its top level has an ordered list of goals/commands, to give it a sensible progression and allow it to be tailored to specific scenarios while hiding a lot of complexity. Like here's the land attack script for random scenarios, and there's separate scripts for air and sea attacks. Specific campaigns also have their own scripts for each AI player like this one.
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Stratagus engine, Wargus and War1gus games updated to 3.1.0
Changelog in 3.1.0: https://github.com/Wargus/wargus/blob/master/debian/changelog
ChakraCore
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Introduction to the most popular language JAVASCRIPT🚀
Edge’s Chakra~ Edge has recently embraced Chromium‘s V8 engine.
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INTRODUCTION TO THE MOST POPULAR LANGUAGE JAVASCRIPT
Edge’s Chakra
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nvm ou comment travailler avec plusieurs versions de Node.js
nvs : propose un interpréteur plus évolué et la possibilité de choisir également ChakraCore.
What are some alternatives?
war1gus - Importer and scripts for Warcraft: Orcs and Humans
V8 - The official mirror of the V8 Git repository
stratagus - The Stratagus strategy game engine
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
stargus - Importer and scripts for Starcraft
Wren - The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
ChakraCore - ChakraCore is an open source Javascript engine with a C API.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
ChaiScript - Embedded Scripting Language Designed for C++
ripme - Downloads albums in bulk
nelson - The Nelson Programming Language