vulkan_ray_tracing_minimal_abstraction
A minimal implementation of Vulkan ray tracing. (by WilliamLewww)
xash3d-fwgs
Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future. (by w23)
vulkan_ray_tracing_minimal_abstraction | xash3d-fwgs | |
---|---|---|
2 | 2 | |
71 | 160 | |
- | - | |
2.1 | 9.7 | |
about 1 year ago | 6 days ago | |
C++ | C | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkan_ray_tracing_minimal_abstraction
Posts with mentions or reviews of vulkan_ray_tracing_minimal_abstraction.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-05.
-
Are there any good c examples?
This raytracing sample is all in C.
- Is there a comprehensive developer's guide about the new Vulkan RT extensions?
xash3d-fwgs
Posts with mentions or reviews of xash3d-fwgs.
We have used some of these posts to build our list of alternatives
and similar projects.
- Ray Tracing is epic (i didnt make this its by w23 link will be in the comments)
-
HL1 Ray Traced!!
check their github page https://github.com/w23/xash3d-fwgs
What are some alternatives?
When comparing vulkan_ray_tracing_minimal_abstraction and xash3d-fwgs you can also consider the following projects:
3D-Raycaster-Engine - OpenGL Raycaster written in C.
vitaXash3D - a port of Xash3D-FWGS to the PSVita
vk-bootstrap - Vulkan Bootstrapping Iibrary
c-ray - c-ray is a small, simple path tracer written in C
ascii-raytrace - ray tracing on the command line
C-Path-Tracer - Path Tracer written in C. Made mostly for fun.
zig-gamedev - Main monorepo for @zig-gamedev libs and example applications
vkbasicapp
Lift - Vulkan Path Tracer with Optix Denoiser integration
stb - stb single-file public domain libraries for C/C++
hybrid-rendering - A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
vulkan_ray_tracing_minimal_abstraction vs 3D-Raycaster-Engine
xash3d-fwgs vs vitaXash3D
vulkan_ray_tracing_minimal_abstraction vs vk-bootstrap
xash3d-fwgs vs c-ray
vulkan_ray_tracing_minimal_abstraction vs ascii-raytrace
xash3d-fwgs vs C-Path-Tracer
vulkan_ray_tracing_minimal_abstraction vs c-ray
xash3d-fwgs vs zig-gamedev
vulkan_ray_tracing_minimal_abstraction vs vkbasicapp
vulkan_ray_tracing_minimal_abstraction vs Lift
vulkan_ray_tracing_minimal_abstraction vs stb
vulkan_ray_tracing_minimal_abstraction vs hybrid-rendering