vulkan_ray_tracing_minimal_abstraction VS hybrid-rendering

Compare vulkan_ray_tracing_minimal_abstraction vs hybrid-rendering and see what are their differences.

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline. (by diharaw)
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vulkan_ray_tracing_minimal_abstraction hybrid-rendering
2 1
71 736
- -
2.1 0.0
about 1 year ago over 2 years ago
C++ C++
GNU General Public License v3.0 only MIT License
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vulkan_ray_tracing_minimal_abstraction

Posts with mentions or reviews of vulkan_ray_tracing_minimal_abstraction. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-05.

hybrid-rendering

Posts with mentions or reviews of hybrid-rendering. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-04.

What are some alternatives?

When comparing vulkan_ray_tracing_minimal_abstraction and hybrid-rendering you can also consider the following projects:

3D-Raycaster-Engine - OpenGL Raycaster written in C.

rtoy-samples - Rendertoy samples

vk-bootstrap - Vulkan Bootstrapping Iibrary

DxrTutorials

ascii-raytrace - ray tracing on the command line

vk_mini_path_tracer - A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.

Hybrid-Shadows - A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.

c-ray - c-ray is a small, simple path tracer written in C

atmosphere - A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.

vkbasicapp

bcrt - Business card raytracer rendering SoundHound's Houndify logo