vulkan-tutorial-rs VS rendy

Compare vulkan-tutorial-rs vs rendy and see what are their differences.

vulkan-tutorial-rs

Vulkan tutorial written in Rust using Ash (by adrien-ben)

rendy

State of the art "build your own engine" kit powered by gfx-hal (by amethyst)
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vulkan-tutorial-rs rendy
3 1
136 815
- 0.0%
1.8 0.0
over 2 years ago over 1 year ago
Rust Rust
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vulkan-tutorial-rs

Posts with mentions or reviews of vulkan-tutorial-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-23.

rendy

Posts with mentions or reviews of rendy. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing vulkan-tutorial-rs and rendy you can also consider the following projects:

rust-skia - Rust Bindings for the Skia Graphics Library

vulkan-tutorial-rust - Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.

vulkano - Safe and rich Rust wrapper around the Vulkan API

ash - Vulkan bindings for Rust

neovide - No Nonsense Neovim Client in Rust

rx - 👾 Modern and minimalist pixel editor

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

imgui-rs - Rust bindings for Dear ImGui

imgui-rs-vulkan-renderer - A Vulkan renderer for imgui-rs using Ash

ndk - Rust bindings to the Android NDK

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)