vst3_pluginterfaces
VST 3 API (by steinbergmedia)
DPF
DISTRHO Plugin Framework (by DISTRHO)
vst3_pluginterfaces | DPF | |
---|---|---|
2 | 7 | |
23 | 592 | |
- | 2.4% | |
3.9 | 7.4 | |
12 days ago | 2 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | ISC License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vst3_pluginterfaces
Posts with mentions or reviews of vst3_pluginterfaces.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-31.
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Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
These 2 soul-crushing lines in the build file:
https://github.com/steinbergmedia/vst3_pluginterfaces/blob/m...
# pluginterfaces should actually be a header-only library,
- C ABI's for C++ classes -- What's the difference between vtable structs and "flattened" individual functions?
DPF
Posts with mentions or reviews of DPF.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-18.
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Audio plugin developmento with DPF: first plugin
DPF, short name for Distrho Plugin Framework, is a framework for building audio plugins in C++, compared to JUCE is smaller and more "raw", but there's no commercial licensing or limitation, also it supports open formats like LADSPA and LV2. It has support for Linux and Windows, here I will assume you're using Linux, so some commands may differ in Windows.
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Basic knowledge about music production on Linux
For crossplatform plugin building - consider checking out https://github.com/DISTRHO/DPF
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Declarative, non-intrusive, compile-time C++ reflection for audio plug-ins
Re 1: Why not create a DPF wrapper for this and have DPF create the ladspa/dssi/vst2/vst3/lv2 for you? -> https://github.com/DISTRHO/DPF
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How to get started with building a plugin that can work on other platforms?
Nice to see you are interested in making audio plugins. Especially with LV2 support. OK, you can do LV2 plugin programming from scratch (like I did). The LV2 book https://lv2plug.in/book/ is a good starting point. But I would recommend the use of a plugin framework like DPF https://github.com/DISTRHO/DPF instead.
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I'm developing a basic sample player plugin called Drops.
I use DPF as a plugin framework so any wayland stuff should come to that. I have no clue how to implement such features. I'm not a real programmer. I only act as one on the internet.
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Develop a LV2 plugin
Alternatively you could look at using DPF to make the plugin: https://github.com/DISTRHO/DPF
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Best languages to learn for making lightweight plugin effects and instruments with their own wrappers?
There are free (as far as licensing goes) alternatives such as DPF, but you will be doing a lot more of your own legwork with this system as not as much is provided for you.
What are some alternatives?
When comparing vst3_pluginterfaces and DPF you can also consider the following projects:
essentia - C++ library for audio and music analysis, description and synthesis, including Python bindings
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
vst3sdk - VST 3 Plug-In SDK
JUCE - The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
Fundamental
avendish - declarative polyamorous cross-system intermedia objects
q - C++ Library for Audio Digital Signal Processing
delimited
LitterPower - Source Code for Litter Power