vst-rs
easyeffects
vst-rs | easyeffects | |
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7 | 168 | |
1,033 | 5,982 | |
- | - | |
1.7 | 9.8 | |
12 months ago | 7 days ago | |
Rust | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vst-rs
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What would you rewrite in Rust?
https://github.com/RustAudio/vst-rs this what you mean?
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How do you go about making VSTs?
I hate to "uhhmm ackchyually" this, but unless you need native VST3 support* (which uses the C++ ABI directly) other options are available, a favourite of mine would be Rust!
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OctaSine v0.7.0 released (free and open source FM synth VST plugin for macOS/Windows/Linux) with major improvements
VST2 bindings exist (https://github.com/RustAudio/vst-rs) but the VST3 and AU situation is rougher around the edges. There is work being done on abstracting over different plugin standards and easing parameter handling, notably https://github.com/wrl/baseplug and https://github.com/robbert-vdh/nih-plug, but nothing completely stable yet.
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Announcing Audio Limiter: automatically lower the volume of loud sounds on your computer in real-time
One limitation that they mention is "Only one GFX and one LFX APO can be registered for an output device and only one LFX APO can be registered for an input device." which could be a problem for people who are already using one like Equalizer APO. What you could do is make a VST version of your limiter using vst-rs and use Equalizer APO to handle the APO part.
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Elementary Audio: a modern platform for writing high performance audio software
I agree with the first half. For the second half, I think for beginners, the examples are very important. From this perspective, many Rust projects comes with examples:
https://github.com/RustAudio/vst-rs
Once following the readme, it is very easy to get it work in your own machine. Then beginners can edit things while learning new stuffs with books or online resources.
Rust audio has also got a very helpful Discord community where beginners can always ask questions.
For the GUI part, I am not an expert, but there are more and more Rust GUI libraries (egui, iced, druid, rui): among them, egui-rs and iced-rs can all be used for VST. Still, there are some examples to get started with.
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Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
https://youtu.be/yFKH9ou_XyQ
If you want your own vst (with your name on the author and you can sell),you can start with vst-rs:
https://github.com/RustAudio/vst-rs
Wanna some GUI, here is a template:
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OctaSine, a FM-based VST2 synthesizer written in Rust
When I came across the vst-rs, I realised that I could try out writing an audio plugin. Since I was already familiar with FM synthesis from Elektron Monomachine and FM8, I decided to go with it. It has worked out pretty well.
easyeffects
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Improving perceived sound quality on the FW13.
Linux: EasyEffects (free and open-source)
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Speaker Support in Asahi Linux
For DSP, we already can do that using something like Easy Effects[1][2].
The biggest issue is acquiring proper impulse-response data. In theory, it has to be tuned per-model, so turning basically require pro-grade equipment and a recording studio. However, apparently many people assume Dolby is using the same profile for all laptops, so just copy-paste the same file here and there. Not really sure which is the real case.
Anyways, Asahi can ship DSP turned on by default because the distro is specific to Apple. That's how Apple boosts the quality of its hardware, and the same applies to a distro dedicated to it.
[1]: https://github.com/wwmm/easyeffects
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[Recommendation] Not necessary, but cool software to tweak your devices (webcam, keyboard etc.)
- Easy Effects: Effects for PipeWire applications; configure your speakers & microphones (e.g. noise reduction filter)
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Volume normalization
Easyeffects maybe.
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set a pre-amp for mic pipewire
EasyEffects could be a replacement for EqualizerAPO. You can do some gain staging there if you want, as well as a bunch of other stuff.
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Easy Effects: Audio effects for PipeWire applications
Is this a general comment meant to apply to anything or are you specifically talking about Easy Effects here?
It has installation instructions in the README, links to a wiki page with more information (https://github.com/wwmm/easyeffects/wiki/Package-Repositorie...), the application contains full documentation under the "Help" item in the menu (as many applications do) and they also have the same documentation online (https://wwmm.github.io/easyeffects/).
Not sure what more you could ask for?
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PipeWire 0.3.71
I guess they're referring to my tickets: https://github.com/wwmm/easyeffects/issues/2322 https://gitlab.freedesktop.org/pipewire/pipewire/issues/3198
What are some alternatives?
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
pulseeffects - Limiter, compressor, convolver, equalizer and auto volume and many other plugins for PipeWire applications [Moved to: https://github.com/wwmm/easyeffects]
adsb_deku - ✈️ Rust ADS-B decoder + tui radar application
noise-suppression-for-voice - Noise suppression plugin based on Xiph's RNNoise
faust - Functional programming language for signal processing and sound synthesis
NoiseTorch - Real-time microphone noise suppression on Linux.
vst3-sys - Raw Bindings to the VST3 API
EasyEffects-Presets - Collection of PulseEffects presets
OpenAudio - A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins.
pulseeffects-presets - Collection of community-made presets for PulseEffects tailored for TUXEDO laptops.
duplicate - Easy code duplicate with substitution for Rust
AutoEq - Automatic headphone equalization from frequency responses