vst-rs
adsb_deku
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vst-rs | adsb_deku | |
---|---|---|
7 | 15 | |
1,033 | 411 | |
- | 1.5% | |
1.7 | 7.9 | |
11 months ago | 11 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vst-rs
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What would you rewrite in Rust?
https://github.com/RustAudio/vst-rs this what you mean?
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How do you go about making VSTs?
I hate to "uhhmm ackchyually" this, but unless you need native VST3 support* (which uses the C++ ABI directly) other options are available, a favourite of mine would be Rust!
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OctaSine v0.7.0 released (free and open source FM synth VST plugin for macOS/Windows/Linux) with major improvements
VST2 bindings exist (https://github.com/RustAudio/vst-rs) but the VST3 and AU situation is rougher around the edges. There is work being done on abstracting over different plugin standards and easing parameter handling, notably https://github.com/wrl/baseplug and https://github.com/robbert-vdh/nih-plug, but nothing completely stable yet.
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Announcing Audio Limiter: automatically lower the volume of loud sounds on your computer in real-time
One limitation that they mention is "Only one GFX and one LFX APO can be registered for an output device and only one LFX APO can be registered for an input device." which could be a problem for people who are already using one like Equalizer APO. What you could do is make a VST version of your limiter using vst-rs and use Equalizer APO to handle the APO part.
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Elementary Audio: a modern platform for writing high performance audio software
I agree with the first half. For the second half, I think for beginners, the examples are very important. From this perspective, many Rust projects comes with examples:
https://github.com/RustAudio/vst-rs
Once following the readme, it is very easy to get it work in your own machine. Then beginners can edit things while learning new stuffs with books or online resources.
Rust audio has also got a very helpful Discord community where beginners can always ask questions.
For the GUI part, I am not an expert, but there are more and more Rust GUI libraries (egui, iced, druid, rui): among them, egui-rs and iced-rs can all be used for VST. Still, there are some examples to get started with.
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Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
https://youtu.be/yFKH9ou_XyQ
If you want your own vst (with your name on the author and you can sell),you can start with vst-rs:
https://github.com/RustAudio/vst-rs
Wanna some GUI, here is a template:
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OctaSine, a FM-based VST2 synthesizer written in Rust
When I came across the vst-rs, I realised that I could try out writing an audio plugin. Since I was already familiar with FM synthesis from Elektron Monomachine and FM8, I decided to go with it. It has worked out pretty well.
adsb_deku
- adsb_deku V2023.11.22 Released
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[Media] Announcing rsadsb v0.6.0 - Track airplanes in the sky with Rust!
Find us on github!
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Raspberry Pi in-car ADS-B Display - with Rust
github/adsb_deku/radar
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I built a system that takes pictures of all the airplanes that fly over my house
Cool ADS-B projects are awesome! If anyone is interested in one written in rust, see https://github.com/rsadsb/adsb_deku
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[Media] View airplanes in the sky, with Rust! Announcing rsadsb v0.4.0
See https://github.com/rsadsb/adsb_deku and https://github.com/rsadsb/dump1090_rs for code building and running examples.
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View airplanes in the sky with Rust! Announcing rsadsb v0.4.0
The github projects are https://github.com/rsadsb/adsb_deku and https://github.com/rsadsb/dump1090_rs.
- Ask HN: What you up to? (Who doesn't want to be hired?)
- Ads-B Decoder written in Rust
- ✈️ TUI Radar + ADS-B Decoder ✈️
- Show HN: Ads-B Decoder written in Rust
What are some alternatives?
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
docker-readsb-protobuf - Multi-architecture readsb-protobuf container with support for RTLSDR, bladeRF and plutoSDR (x86_64, arm32v7, arm64v8)
faust - Functional programming language for signal processing and sound synthesis
readsb-protobuf - Readsb is a Mode-S/ADSB/TIS decoder for RTLSDR, BladeRF, Modes-Beast and GNS5894 devices. Future development version with protocol buffer storage.
vst3-sys - Raw Bindings to the VST3 API
deku - Declarative binary reading and writing: bit-level, symmetric, serialization/deserialization
OpenAudio - A list of open source VST/audio plugin projects. Please contribute more links or open source your own plugins.
ntfy - Send push notifications to your phone or desktop using PUT/POST
duplicate - Easy code duplicate with substitution for Rust
create-rust-app - Set up a modern rust+react web app by running one command.
iced - A cross-platform GUI library for Rust, inspired by Elm
rust-soapysdr - Rust bindings for SoapySDR, the vendor-neutral software defined radio hardware abstraction layer