voxelcraft
openage
voxelcraft | openage | |
---|---|---|
2 | 56 | |
41 | 12,411 | |
- | 0.5% | |
0.0 | 9.6 | |
about 2 months ago | 5 days ago | |
Python | Python | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
voxelcraft
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Minecraft-like clone using Ursina Engine and Python 3.9
Hi. I have followed a tutorial online of a minecraft clone using the ursina python module. I have since then created my own open-source Github repo in which I have a bunch of new ideas for the game upon development this year.
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
Minecraft - Simple Minecraft-inspired program using Python and Pyglet
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Evolution_simulation - using ursina, I have made a Evolution simulation. To move the screen use [w,s,d,a] keys to move through the x and y directions and use the [e,r] values to move through the z axis. Use the sliders to control the death and birth rate of the simulation. Don't be afraid to change the code or to reload the simulation multiple times.
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
ursina - A game engine powered by python and panda3d.
sysrsync - Simple and safe system's rsync wrapper for Python
OpenGothic - Reimplementation of Gothic 2 Notr
faiss-server - faiss serving :)
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
cmake_min_version - Determine the minimal requirement CMake version of a project
mistborn
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢