vkcv-framework
Mirror from https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework.git (by TheJackiMonster)
vuh
Vulkan compute for people (by Glavnokoman)
vkcv-framework | vuh | |
---|---|---|
1 | 3 | |
6 | 340 | |
- | - | |
7.7 | 2.8 | |
4 months ago | 7 months ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vkcv-framework
Posts with mentions or reviews of vkcv-framework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-02.
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FSR2 can now be built on Linux without using Wine
You can already find a cross-compatible and working graphics framework here which integrates FSR2 for upscaling. It's already updated and integrated because I maintain it and it was the most reason for me to get FSR2 working on Linux and macOS.
vuh
Posts with mentions or reviews of vuh.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-12.
-
GLSL shaders for OpenCL
The only one that is relatively lightweight (and doesn't have dependencies) is vuh (https://github.com/Glavnokoman/vuh) that looks unsupported.
- Resources for Vulkan GPGPU searched
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Blender 3.0 takes support for AMD GPUs to the next level
Don't try to use it directly, you need a higher level library.
https://github.com/KomputeProject/kompute seems like what's taking off. There are also smaller ones like https://github.com/Glavnokoman/vuh etc.