vk_raytracing_tutorial_KHR VS hybrid-rendering

Compare vk_raytracing_tutorial_KHR vs hybrid-rendering and see what are their differences.

vk_raytracing_tutorial_KHR

Ray tracing examples and tutorials using VK_KHR_ray_tracing (by nvpro-samples)

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline. (by diharaw)
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vk_raytracing_tutorial_KHR hybrid-rendering
6 1
1,263 736
1.0% -
5.9 0.0
2 months ago over 2 years ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vk_raytracing_tutorial_KHR

Posts with mentions or reviews of vk_raytracing_tutorial_KHR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

hybrid-rendering

Posts with mentions or reviews of hybrid-rendering. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-04.

What are some alternatives?

When comparing vk_raytracing_tutorial_KHR and hybrid-rendering you can also consider the following projects:

Kurama-Engine - Creating a 3D rendering engine from scratch in Java

rtoy-samples - Rendertoy samples

vk_mini_path_tracer - A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

DxrTutorials

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

WickedEngine - 3D engine with modern graphics

vulkan_ray_tracing_minimal_abstraction - A minimal implementation of Vulkan ray tracing.