KDTree VS realtime-CSG-for-unity

Compare KDTree vs realtime-CSG-for-unity and see what are their differences.

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KDTree realtime-CSG-for-unity
1 11
499 695
- -
1.8 3.5
over 2 years ago 7 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KDTree

Posts with mentions or reviews of KDTree. We have used some of these posts to build our list of alternatives and similar projects.

realtime-CSG-for-unity

Posts with mentions or reviews of realtime-CSG-for-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

What are some alternatives?

When comparing KDTree and realtime-CSG-for-unity you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

SabreCSG - Level design tools for Unity

LiteNetLib - Lite reliable UDP library for Mono and .NET

Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

CompilePal - A tool to assist in the compiling of source engine maps

Unity-game-hacking - A guide for hacking unity games

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

EzySlice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.

unity-raw-input - Windows Raw Input wrapper for Unity game engine