veloren VS Erics-MagicaVoxel-Shaders

Compare veloren vs Erics-MagicaVoxel-Shaders and see what are their differences.

veloren

An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page. (by veloren)

Erics-MagicaVoxel-Shaders

Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Advanced Flood System etc. (by CodingEric)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
veloren Erics-MagicaVoxel-Shaders
33 2
5,357 201
3.7% -
9.9 0.0
2 days ago almost 2 years ago
Rust
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

veloren

Posts with mentions or reviews of veloren. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-28.

Erics-MagicaVoxel-Shaders

Posts with mentions or reviews of Erics-MagicaVoxel-Shaders. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing veloren and Erics-MagicaVoxel-Shaders you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

prod80-ReShade-Repository - Effects created for ReShade

gdnative - Rust bindings for Godot 3

magicavoxel-shaders - A collection of shaders for MagicaVoxel to generate geometry, noise, patterns, and simplify common and repetitive tasks.

Hero-Mode - Welcome to the B-Side!

procedural-generation - A mostly javascript-centric resource / links list on procedural content generation (PCG).

Barotrauma - A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

spark-liquefy - Photoshop's liquefy filter in Meta Spark

EdenSCM - A Scalable, User-Friendly Source Control System. [Moved to: https://github.com/facebook/sapling]

Houdini_TaleSpire_Terrain_Generation_Toolset - A toolset to procedurally create terrain for TaleSpire in Houdini.

building-blocks - A voxel library for real-time applications.

veloren