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veloren
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CrossWindow-Demos
🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.
IDK, mostly because Rust is my only gamedev experience. The community at r/rust_gamedev have been immensely helpful for me, and it's clear at this time that the scene is still emerging and trying to find itself, but arewegameyet helps to get a lay of the land.
Recommend https://godotengine.org/. Use c++, but don't write your own engine.
Someone from my uni already did it. Here it is
C++, you can find the repo here: https://github.com/OpenRCT2/OpenRCT2. Since RCT2 compilers have been getting better at optimizing code, so there's not that many valid reasons to still write assembly.
Except you just want to make Visual Novels then RenPy is enough,
That, and I just don't have time or motivation to use another API. OpenGL is most beginner-friendly, in my experience. And waaaay less verbose (Not my repo).