valgrind-riscv64 VS valgrind-macos

Compare valgrind-riscv64 vs valgrind-macos and see what are their differences.

valgrind-riscv64

Valgrind with support for the RISCV64/Linux platform. (by petrpavlu)

valgrind-macos

A valgrind mirror with latest macOS support (by LouisBrunner)
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valgrind-riscv64 valgrind-macos
1 6
45 1,073
- -
7.8 8.7
7 months ago 8 days ago
C C
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

valgrind-riscv64

Posts with mentions or reviews of valgrind-riscv64. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-31.

valgrind-macos

Posts with mentions or reviews of valgrind-macos. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.
  • macOS Sonoma Forced Installs
    1 project | news.ycombinator.com | 23 Jan 2024
    > There's a nice synergy between using Mac and Linux - many of the same scripts, commands, and concepts work identically.

    I switched to a Mac a few months ago from Windows and I kinda hate the small differences with Linux, I like WSL much better. On top of my head,

    - No systemd

    - No native docker

    - No valgrind (there is https://github.com/LouisBrunner/valgrind-macos though)

    I basically have to install a Linux VM on Mac just for this, at which point WSL on Windows is a much better tradeoff IMO.

  • I find it's not possible to do serious C/C++ coding on latest macOS
    5 projects | /r/cpp | 20 May 2023
    As far as I know there are only two of us contributing to it - Louis Brunner and myself, both very much part time volunteers.
  • Valgrind 3.21 Released
    3 projects | /r/cpp | 4 May 2023
    There is ongoing work here https://github.com/LouisBrunner/valgrind-macos (and I have a repo that is based on the same changes, and a bit more up do date upstream here https://github.com/paulfloyd/macos_valgrind). Anyone that can help with this is most welcome!
  • Apple killed XVim
    1 project | /r/iOSProgramming | 22 Jan 2021
    BTW, it seems like there is some work ongoing for working Valgrind in later macOS versions: https://github.com/LouisBrunner/valgrind-macos/issues/19

What are some alternatives?

When comparing valgrind-riscv64 and valgrind-macos you can also consider the following projects:

awesome-riscv - 😎 A curated list of awesome RISC-V implementations

oni2 - Native, lightweight modal code editor

mini_shell - Mini shell made in C for Linux using GNU Readline Library

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

verrou - floating-point errors checker

gperftools - Main gperftools repository