valgrind-macos VS oni2

Compare valgrind-macos vs oni2 and see what are their differences.

valgrind-macos

A valgrind mirror with latest macOS support (by LouisBrunner)
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valgrind-macos oni2
6 42
1,064 7,735
- 0.0%
8.7 0.0
5 days ago over 1 year ago
C Reason
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

valgrind-macos

Posts with mentions or reviews of valgrind-macos. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.
  • macOS Sonoma Forced Installs
    1 project | news.ycombinator.com | 23 Jan 2024
    > There's a nice synergy between using Mac and Linux - many of the same scripts, commands, and concepts work identically.

    I switched to a Mac a few months ago from Windows and I kinda hate the small differences with Linux, I like WSL much better. On top of my head,

    - No systemd

    - No native docker

    - No valgrind (there is https://github.com/LouisBrunner/valgrind-macos though)

    I basically have to install a Linux VM on Mac just for this, at which point WSL on Windows is a much better tradeoff IMO.

  • I find it's not possible to do serious C/C++ coding on latest macOS
    5 projects | /r/cpp | 20 May 2023
    As far as I know there are only two of us contributing to it - Louis Brunner and myself, both very much part time volunteers.
  • Valgrind 3.21 Released
    3 projects | /r/cpp | 4 May 2023
    There is ongoing work here https://github.com/LouisBrunner/valgrind-macos (and I have a repo that is based on the same changes, and a bit more up do date upstream here https://github.com/paulfloyd/macos_valgrind). Anyone that can help with this is most welcome!
  • Apple killed XVim
    1 project | /r/iOSProgramming | 22 Jan 2021
    BTW, it seems like there is some work ongoing for working Valgrind in later macOS versions: https://github.com/LouisBrunner/valgrind-macos/issues/19

oni2

Posts with mentions or reviews of oni2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-17.

What are some alternatives?

When comparing valgrind-macos and oni2 you can also consider the following projects:

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.

gperftools - Main gperftools repository

vscode-neovim - Vim mode for VSCode, powered by Neovim

htop - htop - an interactive process viewer

NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.

valgrind-riscv64 - Valgrind with support for the RISCV64/Linux platform.

my-lunarvim-config - My config for LunarVim

verrou - floating-point errors checker

openvsx - An open-source registry for VS Code extensions

ocreval - Update of the ISRI Analytic Tools for OCR Evaluation with UTF-8 support

doom-nvim - A Neovim configuration for the advanced martian hacker [Moved to: https://github.com/doom-neovim/doom-nvim]