valgrind-macos
ocreval
Our great sponsors
valgrind-macos | ocreval | |
---|---|---|
6 | 1 | |
1,064 | 52 | |
- | - | |
8.7 | 0.0 | |
6 days ago | about 3 years ago | |
C | C | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
valgrind-macos
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macOS Sonoma Forced Installs
> There's a nice synergy between using Mac and Linux - many of the same scripts, commands, and concepts work identically.
I switched to a Mac a few months ago from Windows and I kinda hate the small differences with Linux, I like WSL much better. On top of my head,
- No systemd
- No native docker
- No valgrind (there is https://github.com/LouisBrunner/valgrind-macos though)
I basically have to install a Linux VM on Mac just for this, at which point WSL on Windows is a much better tradeoff IMO.
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I find it's not possible to do serious C/C++ coding on latest macOS
As far as I know there are only two of us contributing to it - Louis Brunner and myself, both very much part time volunteers.
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Valgrind 3.21 Released
There is ongoing work here https://github.com/LouisBrunner/valgrind-macos (and I have a repo that is based on the same changes, and a bit more up do date upstream here https://github.com/paulfloyd/macos_valgrind). Anyone that can help with this is most welcome!
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Apple killed XVim
BTW, it seems like there is some work ongoing for working Valgrind in later macOS versions: https://github.com/LouisBrunner/valgrind-macos/issues/19
ocreval
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Where to start on a specific project, new to coding.
In my research I extensively use a software suite that was developed in the early '90 in the Information Science Research Institute in Las Vegas called ISRI tools for OCR evaluation. This tools were ported for modern systems and are maintained at: https://github.com/eddieantonio/ocreval. The tools are used via Linux Terminal and they give large amounts of data on different aspects of text recognition process, and the output is in plain text format.
What are some alternatives?
oni2 - Native, lightweight modal code editor
ccextractor - CCExtractor - Official version maintained by the core team
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
iohook - Node.js global keyboard and mouse listener.
gperftools - Main gperftools repository
waifu2x-ncnn-vulkan - waifu2x converter ncnn version, runs fast on intel / amd / nvidia / apple-silicon GPU with vulkan
htop - htop - an interactive process viewer
tbamud - My mod of tbaMUD: UTFization (cyrillization) and adaptation for macOS and Android
valgrind-riscv64 - Valgrind with support for the RISCV64/Linux platform.
cross-platform-terminal-characters - All the characters that work on most terminals
verrou - floating-point errors checker
ssocr - Seven Segment Optical Character Recognition