valgrind-macos
osxcross
Our great sponsors
valgrind-macos | osxcross | |
---|---|---|
6 | 23 | |
1,064 | 2,731 | |
- | - | |
8.7 | 5.5 | |
5 days ago | about 1 month ago | |
C | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
valgrind-macos
-
macOS Sonoma Forced Installs
> There's a nice synergy between using Mac and Linux - many of the same scripts, commands, and concepts work identically.
I switched to a Mac a few months ago from Windows and I kinda hate the small differences with Linux, I like WSL much better. On top of my head,
- No systemd
- No native docker
- No valgrind (there is https://github.com/LouisBrunner/valgrind-macos though)
I basically have to install a Linux VM on Mac just for this, at which point WSL on Windows is a much better tradeoff IMO.
-
I find it's not possible to do serious C/C++ coding on latest macOS
As far as I know there are only two of us contributing to it - Louis Brunner and myself, both very much part time volunteers.
-
Valgrind 3.21 Released
There is ongoing work here https://github.com/LouisBrunner/valgrind-macos (and I have a repo that is based on the same changes, and a bit more up do date upstream here https://github.com/paulfloyd/macos_valgrind). Anyone that can help with this is most welcome!
-
Apple killed XVim
BTW, it seems like there is some work ongoing for working Valgrind in later macOS versions: https://github.com/LouisBrunner/valgrind-macos/issues/19
osxcross
- Darling: Run macOS Software on Linux
-
How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
If you actually have MacOS device and can install Xcode and so on then you can proceed here and read the instructions.
-
I find it's not possible to do serious C/C++ coding on latest macOS
Have you considered using a dockerized osxcross cross compiler toolchain in your CI? Granted it is a bit clunky to setup...
-
Apple just lost its lawsuit trying to ban iOS virtual machines
Technically it's possible, but possibly not legal:
https://github.com/tpoechtrager/osxcross
> Please ensure you have read and understood the Xcode license terms before continuing.
According to the EULA you may only use the SDK on Apple-branded computers. But you can use Linux to cross compile to Apple.
- Go port of SQLite without CGo
-
Cross compile for ppc macs (10.4)
is there a way to cross compile without vms? something similar to https://github.com/tpoechtrager/osxcross?
-
Am looking for an API guru to assess how to make a project multiplatform
If you figure out how to get SDL working, one possibility is to develop on Linux, then use mingw-w64 to cross compile from Linux to windows, then use osxcross to cross-compile from Windows to OSX.
- How To Fix Your Computer
-
Rust & Cross-compiling from Linux to Mac on GitHub Actions
Thank you osxcross for creating the path forward
-
A Completely Open-Source Implementation of Apple Code Signing and Notarization
This is actually a solved problem, using osxcross[0]. The experience is honestly very smooth, and we don't require any apple proprietary binaries. The only thing apple-proprietary is their SDK (containing the header files for compiling, and tbd files for linking), which can be downloaded from apple's website (at least if you have a developer account), or from various GitHub projects archiving them.
[0]: https://github.com/tpoechtrager/osxcross
What are some alternatives?
oni2 - Native, lightweight modal code editor
mold - Mold: A Modern Linker ðŸ¦
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
gperftools - Main gperftools repository
fltk-rs - Rust bindings for the FLTK GUI library.
htop - htop - an interactive process viewer
xcgo - Golang cross-platform builder docker image with CGo and other tooling
valgrind-riscv64 - Valgrind with support for the RISCV64/Linux platform.
glibc_version_header - Build portable Linux binaries without using an ancient distro
verrou - floating-point errors checker
docker-go-mingw - Docker image for building Go binaries with MinGW toolchain