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xcodebuild CLI to compile iOS apps without a Mac. Seems possible in theory, although there's an ongoing issue some are seeing apparently: https://github.com/darlinghq/darling/issues/488
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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touchHLE
High-level emulator for iPhone OS apps. This repo is used for issues, releases and CI. Submit patches at: https://review.gerrithub.io/admin/repos/touchHLE/touchHLE
This project is the most promising and it does what you say, except they're starting with iOS 1.0 so you'll have to be patient!
https://touchhle.org/
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setup-osxcross
Github Action for setting up osxcross in a github action for cross compiling from Linux to Mac
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I'm a 30 year linux veteran and windows free for over 22. I di d have a windows vm for some time because I have some music stuff that doesn't work with linux, like a nord keyboard and some guitar stuff.
But i burnt the vm with fire when I found https://github.com/foxlet/macOS-Simple-KVM
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On a Linux host, use pts-osxcross (https://github.com/pts/pts-osxcross) to target macOS, it contains Clang and other build tools precompiled for Linux amd64.
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