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v8go | txiki.js | |
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10 | 8 | |
3,030 | 2,331 | |
- | - | |
1.8 | 8.9 | |
8 months ago | 7 days ago | |
Go | C | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
v8go
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SSR React in Go
Firstly, I used rogchap/v8go to execute JavaScript in a Go environment. I listed other options below.
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I built a local Laravel dev environment that doesn't require PHP at all
Now the only issue I see is that someone who can't be bothered to install PHP and composer will probably not want to install node and npm either. If you could somehow run WASM inside an executable file (maybe something written in Go with https://github.com/rogchap/v8go ? Or an Electron App ?), all you'd need to do is download the executable file on any computer and double click it to start serving a Laravel project.
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Show HN: A Full-Stack Web Framework Written in Go
I only browsed for a wee bit, so take this with some salt, but it _looks_ like the framework is running a JS VM isolate alongside the Go server struct[1], which gets called with whatever script file is being rendered. Since it looks like the render files are, at least in the case of Svelte, individually compiled JS files that are SSR rendered via the V8 isolate, I _believe_ you're correct that there is no CSR (though there might still be JS-hydrated code if the Svelte component included something involving an interactive component).
I think the idea is to ingest a JS "template" and spit out the rendered HTML+JS, kind of like traditional SSR templates, but it could be possible to shoe-horn in an entire client-side router that gets initialized as a DOM object somewhere.
[1] https://github.com/rogchap/v8go
- QuickJS JavaScript Engine – Fabrice Bellard
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Using Javascript plugins in Go
https://github.com/rogchap/v8go is a viable option these days as well.
- Execute JavaScript from Go - JS functions with Go callbacks, update JS objects from Go & more
- V8go v0.5.0 Execute JavaScript from Go
- v8go: JavaScript in Go - v0.5.0 released 🎉 Global Objects, Function Templates, Go callbacks and loads more!
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Plenti — a Svelte SSG for people that don’t like web maintenance bullsh#t
Plenti is a simple open source Static Site Generator (SSG) with a Go backend and Svelte frontend. Jim picked Golang because it is simple, quick and has the ability to generate a binary that can be run on any machine; and Svelte, well, for one, “Svelte is so hot right now” and also because of the power it gives developers to write simple HTML and CSS to create websites. Merging these two technologies was not an easy task, but with V8Go binding the two together, it’s a marriage that works.
- Execute JavaScript from Go
txiki.js
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A list of JavaScript engines, runtimes, interpreters
txiki.js
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JavaScript Standard Input/Output: Unspecified
// https://github.com/denoland/deno/discussions/17236#discussioncomment-4566134 // https://github.com/saghul/txiki.js/blob/master/src/js/core/tjs/eval-stdin.js async function readFullAsync(length, buffer = new Uint8Array(65536)) { const data = []; while (data.length < length) { const input = await open("/dev/stdin"); let { bytesRead } = await input.read({ buffer }); await input.close(); if (bytesRead === 0) { break; } data.push(...buffer.subarray(0, bytesRead)); } return new Uint8Array(data); }
- Node.js fetch() vs. Deno fetch(): Implementation details...
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How to compile serveTls for import into QuickJS?
I've only dabbled with the shared libraries once, with the help of the owner of the lnked repository. I wound up solving the issue adjusting the code I was working on https://github.com/saghul/txiki.js/issues/294.
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C++ to C string concatenation
I have written the same code in C++ https://github.com/guest271314/captureSystemAudio/blob/master/native_messaging/capture_system_audio/capture_system_audio.cpp, Python https://github.com/guest271314/captureSystemAudio/blob/master/native_messaging/capture_system_audio/capture_system_audio.py, and QuickJS (C source code) https://github.com/saghul/txiki.js/issues/294. QuickJS is the only implementation that winds up clipping the end of real-time audio capture.
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QuickJS JavaScript Engine – Fabrice Bellard
QuickJS is awesome, simple to use and very easy to integrate.
Over the past few years I slowly built a small JS runtime using QuickJS as the engine and libuv as the platform layer, amongst other things, in case anyone wants to take a look: https://github.com/saghul/txiki.js
- GitHub - saghul/txiki.js: The tiny JavaScript runtime built with QuickJS, libuv
- GitHub - saghul/txiki.js: The tiny JavaScript runtime built with QuickJS, libuv and ❤️
What are some alternatives?
goja - ECMAScript/JavaScript engine in pure Go
engine262 - An implementation of ECMA-262 in JavaScript
deno - A modern runtime for JavaScript and TypeScript.
javascript-algorithms - 📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings
quickjs - Public repository of the QuickJS Javascript Engine.
AudioWorkletStream - fetch() => ReadableStream => AudioWorklet
bud - The Full-Stack Web Framework for Go
proposal-common-minimum-api
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
rayjs - Javascript bindings for raylib in a single ~3mb executable
plenti - Static Site Generator with Go backend and Svelte frontend
gpg - A client to gpg-agent for Go