txiki.js VS AudioWorkletStream

Compare txiki.js vs AudioWorkletStream and see what are their differences.

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txiki.js AudioWorkletStream
8 5
2,337 25
- -
9.1 5.6
9 days ago 3 months ago
C HTML
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

txiki.js

Posts with mentions or reviews of txiki.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

AudioWorkletStream

Posts with mentions or reviews of AudioWorkletStream. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-02.
  • Node.js fetch() vs. Deno fetch(): Implementation details...
    6 projects | /r/Deno | 2 Aug 2023
    // Exits half way through reading response when --max-old-space-size=6 is set // Exits immediately when --jitless flag is set // // Usage: // // port.postMessage({ // url: 'https://github.com/guest271314/AudioWorkletStream/raw/master/house--64kbs-0-wav', // method: 'get', // body: null // })
  • Are you using generators?
    2 projects | /r/learnjavascript | 30 Jun 2023
    Yes. Fetching a single or multiple files for an infinite stream of audio https://github.com/guest271314/AudioWorkletStream/blob/master/worker.js. Streaming (real-time) audio is non-trivial. Any gaps or glitches in playback will be audible to the user. We could test for expected Float32Arrays. I would suggest complentary manual test in, e.g., WPT to determine audio output does not have gaps or glitches; and renders the expected playback rate.
  • I Created A Web Speech API NPM Package Called SpeechKit
    7 projects | /r/javascript | 23 Feb 2023
    One way to do that is utilizing Native Messaging on Chromium or Firefox https://github.com/guest271314/native-messaging-espeak-ng, and https://github.com/guest271314/webtransport/blob/main/webTransportEspeakNg.js for some WebTransport experiments. Technically we don't need a local server. We can stream and parse the WAV directly and pipe to AudioWorklet or a MediaStreamTrackGenerator https://github.com/guest271314/AudioWorkletStream. The same is true for speech recognition, where audio is piped to the local application and text or JSON piped back. Note also espeak-ng has been compiled to WebAssembly. I created native-messaging-espeak-ng for the ability to pass SSML directly to espeak-ng.
  • How to stream/play a video or audio file on HTTP?
    2 projects | /r/webdev | 30 Oct 2022
    You can stream audio and/or video over HTTP using fetch() https://github.com/guest271314/AudioWorkletStream as long as you know how to parse the codec, if the media is encoded.
  • Is it possible to have an accurate timer in javascript
    2 projects | /r/learnjavascript | 24 Oct 2022
    Re using a dedicated Worker and AudioWorklet to stream, see, e.g., https://github.com/guest271314/AudioWorkletStream; https://plnkr.co/edit/nECtUZ.

What are some alternatives?

When comparing txiki.js and AudioWorkletStream you can also consider the following projects:

v8go - Execute JavaScript from Go

streams - Streams Standard

engine262 - An implementation of ECMA-262 in JavaScript

GoogleNetworkSpeechSynthesis - Google's Network Speech Synthesis: Bring your own Google API key and proxy

javascript-algorithms - 📝 Algorithms and data structures implemented in JavaScript with explanations and links to further readings

speech-kit - Simplifying the Speech Synthesis and Speech Recognition engines for Javascript. Listen for commands and perform callback actions, make the browser speak and transcribe your speech!

proposal-common-minimum-api

musical-timer - Timers based in musical parameters (time signature, tempo and beat resolution)

rayjs - Javascript bindings for raylib in a single ~3mb executable

native-messaging-espeak-ng - Native Messaging => eSpeak NG => MediaStreamTrack

pocketsphinx - A small speech recognizer