ux-dx
react-native-gcanvas
ux-dx | react-native-gcanvas | |
---|---|---|
4 | 2 | |
13 | 196 | |
- | - | |
0.0 | 7.0 | |
almost 2 years ago | 4 months ago | |
Rust | JavaScript | |
Mozilla Public License 2.0 | Apache License 2.0 |
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ux-dx
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This is how the default UI built into UX-DX now looks
WGPU support coming soon. The development is very active. I am working on UX-DX on an ongoing basis. Give a star to the project to support me https://github.com/angular-rust/ux-dx
- ux-dx v0.2.0 released
react-native-gcanvas
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Is anyone using react-native-gcanvas in production?
Hi. A comment here pointed me towards this library recently. It looks like alibaba re-created the javascript canvas for use on many platforms. It looks like it was forked when they dropped explicit support for react-native.
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Should I go with IOS Native or React Native is capable?
That said, this library looks pretty decent: https://github.com/flyskywhy/react-native-gcanvas
What are some alternatives?
gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Godot-3-2D-CRT-Shader - A 2D shader for Godot 3 simulating a CRT
luminance-rs - Type-safe, type-level and stateless Rust graphics framework
THREE.MeshLine - Mesh replacement for THREE.Line
glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code
GoGL - OpenGL Engine/Tool built in Golang
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
react-native-dom - An experimental, comprehensive port of React Native to the web.