unreal-rust VS not-yet-awesome-embedded-ru

Compare unreal-rust vs not-yet-awesome-embedded-ru and see what are their differences.

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unreal-rust not-yet-awesome-embedded-ru
5 1
2,003 -
- -
0.0 -
about 1 year ago -
Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unreal-rust

Posts with mentions or reviews of unreal-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.

not-yet-awesome-embedded-ru

Posts with mentions or reviews of not-yet-awesome-embedded-ru. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.

What are some alternatives?

When comparing unreal-rust and not-yet-awesome-embedded-ru you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

gdextension - Rust bindings for Godot 4 [Moved to: https://github.com/godot-rust/gdext]

rustc-perf - Website for graphing performance of rustc

wg - Coordination repository of the Game Development Working Group

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.

arewegameyet - The repository for https://arewegameyet.rs

AreWeRustYet - Awesome list of "Are We *thing* Yet" for Rust

Fyrox - 3D and 2D game engine written in Rust

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

arewewaylandyet - Sources for https://arewewaylandyet.com