Uno Platform VS CSharpForMarkup

Compare Uno Platform vs CSharpForMarkup and see what are their differences.

Uno Platform

Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported. (by unoplatform)

CSharpForMarkup

Concise, declarative C# UI markup for .NET browser / native UI frameworks (by VincentH-Net)
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Uno Platform CSharpForMarkup
135 8
8,454 730
1.6% -
10.0 8.5
about 18 hours ago 14 days ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Uno Platform

Posts with mentions or reviews of Uno Platform. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.

CSharpForMarkup

Posts with mentions or reviews of CSharpForMarkup. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Uno: Create Beautiful Cross Platform .NET Apps Faster
    10 projects | news.ycombinator.com | 1 May 2024
  • .NET 8 – .NET Blog
    12 projects | news.ycombinator.com | 14 Nov 2023
    It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.

    Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.

    [0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup

    [1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)

  • State of mobile app development within the .NET ecosystem?
    2 projects | /r/dotnet | 2 May 2023
    Uno Platform can be both XAML or C# Markup if you use https://github.com/VincentH-Net/CSharpForMarkup with it.
  • Modern C# software development framework
    4 projects | /r/csharp | 31 Mar 2023
    And if you use https://github.com/VincentH-Net/CSharpForMarkup with it, you can have an all-around C# approach for both front end and back end.
  • What are your gripes with XAML?
    3 projects | /r/dotnet | 6 Mar 2023
    Maybe some c# markup libraries like this one. But I haven't use that so you'd need to check yourself
  • Uno platform: build single-codebase applications across all platforms
    7 projects | news.ycombinator.com | 16 Aug 2022
    You can CSharpForMarkup with WPF, WinUI 3, Uno Platform. with AvaloniaUI and Maui coming and possibly Blazor.

    https://github.com/VincentH-Net/CSharpForMarkup

  • Performance Improvements in .NET 6
    14 projects | news.ycombinator.com | 19 Aug 2021
    To manage mental mapping of what is being drawn, I keep methods that create widget trees short. My rule of thumb is that whole method has to comfortably fit the screen at once. For each section of the main tree I create a static function that returns a branch of the tree. These functions have descriptive names that help you visualize what element each function builds. If a tree inside a function is long, it is broken down in the same way.

    There are some fluent extensions (for Xamarin.Forms and probably future MAUI) that help you build UI in declarative fashion with C#. Same extensions could be created for other frameworks.

    https://devblogs.microsoft.com/xamarin/c-sharp-markup-for-xa...

    https://github.com/VincentH-Net/CSharpForMarkup

    For reusable custom widgets that can't be done with a static function, I create new classes with their own widget trees. Try to keep widgets composable and avoid inheritance if possible.

    Hot reload is coming in .NET 6, so waiting for rebuild will soon be history.

    I have no experience with QML so I can't really comment on that.

  • What's a Modern Technology Used For Building Desktop Programs?
    2 projects | /r/dotnet | 16 Aug 2021
    If I were to build a windows only desktop app with technology I was moderately familiar with, I'd probably got for WPF + https://github.com/VincentH-Net/CSharpForMarkup Working without XAML makes life so much simpler.

What are some alternatives?

When comparing Uno Platform and CSharpForMarkup you can also consider the following projects:

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology

ModernWpf - Modern styles and controls for your WPF applications

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

Avalonia.FuncUI - Develop cross-plattform GUI Applications using F# and Avalonia!

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.

mobile - The mobile app vault (iOS and Android).

Mono - Mono open source ECMA CLI, C# and .NET implementation.

HandyControl - Contains some simple and commonly used WPF controls

Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).

trava-jdk-11-dcevm - dcevm-11 built on Travis