unknown-horizons
Fable: F# |> BABEL
unknown-horizons | Fable: F# |> BABEL | |
---|---|---|
11 | 60 | |
1,400 | 2,826 | |
0.7% | 0.8% | |
5.6 | 9.7 | |
5 months ago | 12 days ago | |
Python | F# | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unknown-horizons
- Unknown Horizons is a 2D real-time strategy simulation
-
Any free base builders on pc?
Open Horizons (Anno-like?)
-
Starting an open-source re-implementation of an old game
In case you didn't know about it you might be interested in contributing to https://unknown-horizons.org/
-
Alternative to Banished
Unknown Horizons is inspired by the Anno series. Not exactly the same, but also a city builder with resource management.
-
Ask HN: Favourite Open Source Game?
Not mentioned yet:
Unknown Horizons https://unknown-horizons.org/
-
Is there a way to buy a pc game that will allow me to make a high number of accounts? Say ~100?
I suggest you google for "open source [genre]" or something like that. There are games like FreeCiv (Civilization 2 clone), FreeCol (Colonization clone), 0AD (medieval but maybe too much strategy oriented), Unknown Horizons (Anno clone) or Wildelands (Settler 1/2 clone).
-
game recommendations for a low-end laptop?
OpenRCT2 UnReal World Unknown Horizons Freeciv Haven & Hearth
-
Games for an outdated potato.
Unknown Horizons
-
Very low end linux games ?
0 A.D. , Unknown Horizons , NetHack , FreeOrion , Minetest
- Don't neglect Open Source Games! They'll be great on Steam Deck!
Fable: F# |> BABEL
-
Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
-
Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
-
Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
-
A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
-
Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
-
Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
-
Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
-
URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
What are some alternatives?
osu - rhythm is just a *click* away!
rescript-compiler - The compiler for ReScript.
freeciv - Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. Upstream repository for the standalone Freeciv client and server. Report bugs and submit patches at https://osdn.net/projects/freeciv/ticket/
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
teiserver - Middleware server for online gaming
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
shapez.io - shapez.io is an open source base building game inspired by factorio! Available on web & desktop
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
OpenWorm - Repository for the main Dockerfile with the OpenWorm software stack and project-wide issues
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
oolite - The main Oolite repository.
haxe - Haxe - The Cross-Platform Toolkit