unity-webxr-export
Develop and export WebXR experiences using Unity WebGL (by De-Panther)
unity-webxr-export
Develop and export WebXR experiences using Unity WebGL (by De-Panther)
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unity-webxr-export | unity-webxr-export | |
---|---|---|
7 | 7 | |
965 | 965 | |
- | - | |
9.2 | 9.2 | |
14 days ago | 14 days ago | |
JavaScript | JavaScript | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unity-webxr-export
Posts with mentions or reviews of unity-webxr-export.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-12.
-
What’s the 2023 contemporary way to Unity -> WebXR?
De-Panther actively maintains an up-to-date version of Mozilla's original exporter at https://github.com/De-Panther/unity-webxr-export. I've used it several times in the past for Unity-related WebXR projects.
-
WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
If so, this will be compatible with Unity WebXR Explorer ?
- Getting WebXR Built in Unity to work on iOS hosted on itch.io
-
Presenting Zoophony VR: an Online Spatial Audio Experience
We are the Indian Sonic Research Organization, and we would like to present Zoophony VR: An online Spatial Audio experience (Made in Unity with De-Panther's WebXR plugin).
-
Creating WebXR experiences in Unity for use on iOS
The WebXR spec is fairly well-defined, but has yet to be fully implemented into Webkit (the browser engine Safari uses). Currently the best way of creating WebXR content with Unity is using an up-to-date exporter such as this one by De-Panther, but there is currently no way to view WebXR content on iOS outside of Mozilla's viewer, which is unfortunately somewhat outdated now.
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
-
I just ported the first SteamVR game I ever made, Lemon Atoll, to WebXR!
I used De-Panther's fork of the Unity WebXR Exporter, originally by Mozilla. Unlike the original it's still being actively maintained and improved, I'll likely keep using it in future WebXR projects with Unity.
unity-webxr-export
Posts with mentions or reviews of unity-webxr-export.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-12.
-
What’s the 2023 contemporary way to Unity -> WebXR?
De-Panther actively maintains an up-to-date version of Mozilla's original exporter at https://github.com/De-Panther/unity-webxr-export. I've used it several times in the past for Unity-related WebXR projects.
-
WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
If so, this will be compatible with Unity WebXR Explorer ?
- Getting WebXR Built in Unity to work on iOS hosted on itch.io
-
Presenting Zoophony VR: an Online Spatial Audio Experience
We are the Indian Sonic Research Organization, and we would like to present Zoophony VR: An online Spatial Audio experience (Made in Unity with De-Panther's WebXR plugin).
-
Creating WebXR experiences in Unity for use on iOS
The WebXR spec is fairly well-defined, but has yet to be fully implemented into Webkit (the browser engine Safari uses). Currently the best way of creating WebXR content with Unity is using an up-to-date exporter such as this one by De-Panther, but there is currently no way to view WebXR content on iOS outside of Mozilla's viewer, which is unfortunately somewhat outdated now.
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
-
I just ported the first SteamVR game I ever made, Lemon Atoll, to WebXR!
I used De-Panther's fork of the Unity WebXR Exporter, originally by Mozilla. Unlike the original it's still being actively maintained and improved, I'll likely keep using it in future WebXR projects with Unity.
What are some alternatives?
When comparing unity-webxr-export and unity-webxr-export you can also consider the following projects:
A-Frame - :a: Web framework for building virtual reality experiences.
three.js - JavaScript 3D Library.
Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)
webxr-samples - Samples to demonstrate use of the WebXR Device API
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
unity-webxr-export vs A-Frame
unity-webxr-export vs A-Frame
unity-webxr-export vs three.js
unity-webxr-export vs three.js
unity-webxr-export vs Simple-WebXR-Unity
unity-webxr-export vs Simple-WebXR-Unity
unity-webxr-export vs webxr-samples
unity-webxr-export vs webxr-samples
unity-webxr-export vs OpenXR-SDK-Source
unity-webxr-export vs OpenXR-SDK-Source
unity-webxr-export vs engine
unity-webxr-export vs engine